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Metalmaster's Comments

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Anbot

Play Anbot

Dec. 02, 2010

Rating: 1

Excellently done. Not sure if it's designed for kids or not, but it sure entertained me for 15 minutes and that's all I could ever ask. 5/5.

Aurora

Play Aurora

Dec. 02, 2010

Rating: -1

I'd give you 5/5 for the music and atmosphere alone, but I have to subtract with this whole "cliffhanger ending" idea. Is Aurora 2 now going to be in the works or did you just not want to flesh out the story and have a proper ending?

Blue Knight

Play Blue Knight

Dec. 02, 2010

Rating: 1

Reached a point where I could not kill more mobs to get more black diamonds, and two black diamonds which I apparently needed to harvest to move to the next area had been "spawned" in a spot which I could not reach. 1/5 for game-breaking design.

Love

Play Love

Dec. 01, 2010

Rating: 1

This game is square.

GunBlood

Play GunBlood

Nov. 27, 2010

Rating: 2

I'm down for the idea, but your execution makes me want to squeeze necks until heads pop off.

Flaming Zombooka 2

Play Flaming Zombooka 2

Nov. 26, 2010

Rating: -2

Boring and I don't see why this is rated at all high.

Adapt or Die

Play Adapt or Die

Nov. 24, 2010

Rating: 1

I actually feel this lacks a lot of depth. Modern developers don't understand that strategy and twitch reflexes do not mix. This would be INFINITELY better if it was turn based or at least much slower. Otherwise the strategy becomes a click-fest and you might as well take away all the stats based stuff.

Snail Bob

Play Snail Bob

Nov. 24, 2010

Rating: 2

Bob bob ba Bob bob bob! 5/5, favorited, brilliant.

Super Pixelknight

Play Super Pixelknight

Nov. 20, 2010

Rating: 5

The inability to effectively attack at close range while being outmaneuvered by an enemy that better moves in 9 distinct directions versus my 4 is as maddening as Castlevania was back in the day. I don't really care what nostalgia these other nerds are getting hard off of on this one...this really is no fun to play, at all. At least Mega Man had strategy. This is like, inviting pain.

Defender of the Galaxy

Play Defender of the Galaxy

Nov. 20, 2010

Rating: 0

I'll give you credit for your control scheme and layout, but I agree with others that this is woefully generic and unpolished. I feel nothing for this game.

Doodle Devil

Play Doodle Devil

Nov. 20, 2010

Rating: 9

As exhausting to finish as the first. Well developed, just makes no damn sense.

All We need is Brain

Play All We need is Brain

Nov. 18, 2010

Rating: 4

I probably should like this. Yet I find it totally underwhelming. Maybe it's the cutesy art.

Johnny Why Are You Late?

Play Johnny Why Are You Late?

Nov. 18, 2010

Rating: -1

Seems like 4 minutes is about as good as it gets. Fair enough. 4/5, cool game but annoyed by music. Humor was good. Felt Chinese-ish, so I don't quite get why the main character was white looking, but whatever.

Hostage Crisis

Play Hostage Crisis

Nov. 13, 2010

Rating: 2

I'd give you 4/5 for originality, but you DEFINITELY get -1 for how terrible the gun is. No one in their right mind would ever go in and rescue hostages without precision weaponry.

Lucky Tower

Play Lucky Tower

Oct. 31, 2010

Rating: 1

Original, hilarious, could not say enough about how nice this game is. 5/5 easily game of the month.

The Endless Zombie Rampage

Play The Endless Zombie Rampage

Oct. 31, 2010

Rating: 5

You must defend your base AND your own health. Base health goes to zero and you die. Some of you are not understanding this. Survival mode badge for me = SPAS + faster reload + larger clip. That's all I needed. Game over, win.

Lilith - A Friend At Hallows Eve

Play Lilith - A Friend At Hallows Eve

Oct. 26, 2010

Rating: -10

Good artwork, and nice touch with adding the "other perspective". Someone please stop making these games; I hate them and inevitably still play them through :P

Epic Combo!

Play Epic Combo!

Oct. 23, 2010

Rating: -1

It was fun, but actually too easy to the point of it actually being a detriment to the game (and I don't say that often). 3/5, -1 because I got stuck with one eternally bouncing turtle shell until I realized the S key could be used to end the round. -1 again because of the ease of the game.

Tetravalanche

Play Tetravalanche

Oct. 23, 2010

Rating: 19

the purple monster sneezed at me so I thought it was a friendly monster. ......I was wrong.

Bustabrain

Play Bustabrain

Oct. 21, 2010

Rating: -8

294 clicks, A Commodore 64 apparently. I hated this game. I deserve at least a cooler ending. Negative a billion for this insolence!

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