To be bluntly honest, the game loses all enjoyment pretty quickly. After you get 4 cities you have no idea where to do next. If you go anywhere you undoubtedly are going to get demolished and be left with no money. There is a lot the game doesn't tell you and could you a much better tutorial. 2/5
It's actually really sad that you have to play through the bad endings, and it isn't just like you lose. You have to watch them die and you can't do anything to save them.
A lot of the time you die to being "Stun-locked" which you really don't have control over if 2 werewolves jump from off screen while you're fighting 2 dudes with guns. So it is really frustrating when you're almost done clearing an area and you suddenly can't move and are losing health instantly.
The difficulty of this game is so artificial, mainly due to the lack of intelligent AI. If you could control the zombies even the tiniest bit more, the game would be alot easier and not this random dropping and crossing your fingers hoping that the zombies do what you want.
Not very interesting, playing it for a couple minutes doesn't provide an interesting storyline or anything different. There are no abilities that I look at and think: "Oh wow!". The art style is childish and not very tasteful. I try making a male character yet he still looks girlish. Lack of an archer/rogue class could be a turnoff for many people and the fact that there is only one ranged class and 2 melee classes is kind of weird. It would be nice to see an actual tree, where I could choose warrior and go for a more tanky build where I focus on health and defense and a damage build where I focus on dishing out damage and not taking a whole lot of defense.
Difficulty curve in this game is completely silly. I could roll over 10 levels, then have 3 levels that took 5 minutes just to figure out, then go back to speeding through the next set.
Spawning is so bad its ruins alot of the game, plus grinding can be tedious. AI is buggy at times where I'll have my allies do nothing or the enemy gets stuck.
A bit confusing to look at, sometimes it was hard for me to tell how high something was. Also map control was a bit wonky, but a great game none the less. 3.5/5
Graphics were mediocre, There was little sound, and gameplay was original but repetitive. The story however makes up for all that. I can't wait till the 3rd but i really hope you improve some of the other things.
I'll do my best! And it's comments like these that are motivating me to work as hard as I possibly can on Week Three.