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mixt's Comments

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Sonny

Play Sonny

Dec. 29, 2012

Rating: -2

@BaconMaster93: That is part of the emphasis on speed. You might not do as much each turn but you have more control.

Shift: Freedom!

Play Shift: Freedom!

Dec. 27, 2012

Rating: 3

I'm not sure what the issue is but this game is really laggy despite my having plenty of computer resources available. I got about half way through but the platforming is just too annoying with the skipping

Berzerk Ball 2

Play Berzerk Ball 2

Dec. 22, 2012

Rating: 1

Bullies, I forgive you. Never knew beating us up was this much fun

Santa's Clause

Play Santa's Clause

Dec. 20, 2012

Rating: 2

Would be nice if we could align pieces into a grid. For example the bear and the gingerbread man look like that could mesh together and be very sturdy and useful, but since doing so is near impossible, said gingerbread man is likely to mess something up as he falls to the side instead. Though this is a minor detail since the physics would render the grid useless fairly rapidly.

Developer response from happybirthday90

yes i agree with the part that its a bit difficult to mesh them together .. but yes the pieces have been designed keeping in mind that they inter-lock. :)

Cursed Treasure: Level Pack!

Play Cursed Treasure: Level Pack!

Dec. 20, 2012

Rating: 2

Return Portal is so tempting early game since it increases your chances of getting excellent/good and you get more gem experience. But then in the late game when you are getting a lot of excellents and are trying for brilliant you really find yourself wishing you spent those points elsewhere.

The Grinns Tale

Play The Grinns Tale

Nov. 30, 2012

Rating: 1

Would it be possible to display current job's max levels on the change job screen? I know that if you are at the max level and you select that job it pulls up a note, but it would be nice to see them on the selection grid even if it isn't reached (e.g. "Knight Level 4/6" or since the max is consistent across all characters you could have it as a static note on the side)

Developer response from nexontgt

We'll take a look at this.

Epic War 2

Play Epic War 2

Oct. 27, 2012

Rating: 5

@Xcrypt: It isn't all that slow. Besides 100x would just destroy you in the mid to late game. Though at that point your computer would lag anyway so it wouldn't really matter, you likely wouldn't get above 10x

Into Space 2

Play Into Space 2

Oct. 23, 2012

Rating: 2

I like the concept but armor seems irrelevant with the current design. Very rarely am I able to recover from a collision. Rather than deflecting off I tend to get forced into the object hitting it constantly until destruction.

Pursuit of hat

Play Pursuit of hat

Sep. 30, 2012

Rating: 2

It kinda sucks that the back arm is so hard to see. I've messed up a few puzzles because I lost count and couldn't tell if I was on my last arm or torso. And since the game just mirrors the sprite I can't even turn around to check, it will always be on the back side.

40xEscape

Play 40xEscape

Sep. 27, 2012

Rating: 1

29 was a real pain to me (in part because I over complicated it) For all the complaining on 35 though that one didn't give me much trouble.

Blocks With Letters On

Play Blocks With Letters On

Sep. 23, 2012

Rating: -1

@son_of_darkness9: That is complicated some by a few things. Perhaps greatest of which is blocks that are multiple letters such as the m/w case.

JumpingLine

Play JumpingLine

Sep. 05, 2012

Rating: 1

these gray zones are driving me insane. Not even being in them, but switching into them gets me every time.

Jahooma's LogicBox

Play Jahooma's LogicBox

Aug. 26, 2012

Rating: 0

That moment when you add more boxes despite the score decrease to fix an untested bug in your program...

Jahooma's LogicBox

Play Jahooma's LogicBox

Aug. 25, 2012

Rating: 0

I've got 12 but 14 still eludes me. I'm really close though. I just need a way load character's in backwards without making an infinite loop

JumpingLine

Play JumpingLine

Aug. 21, 2012

Rating: -1

Oh thank god I'm at the end... "Enjoy the game" THAT WAS A TUTORIAL. Before the flamers, I am in fact uprating this. it is an original take on sidescroller platforming (though it could probably use a bit more polish). I just suck at it too much to see it through to the end.

Glean

Play Glean

Jul. 25, 2012

Rating: -2

Very heavy motherload vibes. Not necessarily a bad thing though. Especially considering this is a nice take on it.

You Find Yourself In A Room

Play You Find Yourself In A Room

May. 04, 2012

Rating: 0

@Sephirothfan: I don't want to spoil anything, but there comes a point that the computer goes off on a rant. You need to type in some response to get it to continue ranting, but what the response is does not matter as there is no direct objective at that time.

Nuclear Outrun

Play Nuclear Outrun

May. 04, 2012

Rating: 0

I'm enjoying this game but there is just one problem, I suck at it. Can you fix this please?

Fixation

Play Fixation

May. 02, 2012

Rating: 2

Is there a trick to 2-6, particularly with blowing the smoke ring up top? I got through it eventually but it felt harder than necessary with that stupid pipe sitting there.

Fracuum

Play Fracuum

May. 02, 2012

Rating: 3

I wish there was some incentive to collect the coins other than just the sake of doing it. Also there were a couple of gameplay points that I felt added too much annoyance. 1) I would like to be able to move without changing the direction I'm shooting. 2) The ability to make more precise movements.

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