Need to do some checks on when players contact stuff you've got problems in both directions with misses (really really obvious ones) being counted as a hit and losing boost there are also a few places where I've come to a dead stop and still can't jump (not to where I need to be I mean jump period) makes some levels which require precision jumping a little ridiculous.
Trouble with double jump and occasionally general responsiveness. I've also seen myself pass right through lasers unharmed or suddenly die for no reason
In one sense I really like it awesome atmosphere and first time encountering a ghost was awesome. But It feels too luck based right now, the radar is really helpful for the pellets but I have no idea where the ghosts are so I can't really avoid getting trapped. The ghosts make noises so maybe give them each a different noise that gets louder the closer they are so that I at least know how many ghosts are in the vicinity, or maybe have their general location blip on the radar every time they make a noise if they are within a certain distance.
decent game can't give more than a 3/5 mostly for the reasons in the top comments. Controls aren't well designed and AI needs some work, but with a good update the game could be a lot better
Boss moves: 1st boss starts of with basically the same thing as a fully upgraded shot from josh but with a slower fire rate + every 5 seconds or so one of your people becomes a pig for about 4 seconds at 1/2 health adds in a teleport to far right or left on damage plus 3 fast large shots.
2nd Boss stomps summoning 3 towers towers start shooting a laser strait down and sweep it clockwise. 1/2 health he starts charging at you.
3rd boss: part 1 clone of boss 1 part two moves to center of screen sweeps a laser from both sides to lower corners, then straight down to lower corners, then sides to upper corners. After lasers summons a wave of boulders destroy one for a safe place, also starts raining meteors at 1/2 health hot spots fade with time.
For late game when I was having trouble dealing enough damage I found that Erica's superpower + Selene's bloodlust skill let me spam superpowers till I got a few weapon upgrades. I also took Glenn mainly for +50% speed homing bullets. If you want to know what each hero does Josh is decent damage over the entire screen (upgrade adds knives and spread) + gold, erica is damage on target (upgrade adds arrows straight forward) + buff, selene is local crowd control ( upgrade adds chain lightning jumps)+ healing, glenn is homing (upgrade adds shots) + slowdown, and ray is short range with splash (upgrade changes to cluster bomb) + weapon upgrades.
It might be a good idea to put the full description of the upgrades and units somewhere. I know the lion rider description gets cut off and I wasn't sure if my upgrades effected all units or just the ones in the description (i.e. does melee attack effect golems) until I checked unit stats before and after an upgrade. It was also a bit surprising to upgrade to elite lion riders and see then quadruple in cost would have been nice to have a warning. Besides that its a really good and fun game.
Riddles Guide ?,?,?,?, left, right... : use two hell raisers followed by two meteor smashes; One is silver and the other gold: buy and equip one silver and one gold accessory; Rough way back: click the geek when hes walking back; Geek ain't no dev: go to the credits and break all the geek signs; Girls around the world: get princess costume (I think the 3rd challenge) and hit a princess geek with v-p
If you want to see the full description of the skills go to home. In the hitter section is an "i" across from stats, the full description of all stats/skills are there.
If you have a problem with the drill bugging and never stopping you need to wait till you see the health bars then drill. The bug only seems to happen if you drill too fast after the start of the event.
guide to getting baddies 2( hitting 3 baddies in a row)
method 1: hope for a greater miracle
method 2: go to creature crash and use the infinite rocket slams to hit 3 pigs avoid ducks so you don't get too high... you may still need a lesser miracle even with this method.
Hey dude! The descriptions have been fixed on all screens and thanks for posting some workarounds, you're pretty cool!