for everyone complaining about losing save files, make sure that you are connected to ninjakiwi. that's how the game is saving. the top bar will say that you're not connected if you aren't.
you will look as if you're starting over and lost your save if you aren't connected.
Insanity is oft described as doing the same thing over and over again and expecting something different, so you can describe sanity as doing the same thing repeatedly and expecting the same result. but what about those cases where you do the same thing and get an entirely different result every time? because that would describe this game perfectly.
I see what you are getting at but it's not really correct. The physics will replay the same if you do the same thing. Just try replaying timed bomb levels without changing anything for example. If you do something a little different, there is a chance that it will lead to a big change in resulting physics - this is pretty much true of all physics-based games and I tried to design levels in ways that would minimize this as a problem.
the putting line lies a lot of the time......it will say the ball will go straight, then you putt and it hits a divot or something and pops up, then doesn't go where it's supposed to....:(
So for the hard badge, 350 seconds for 9 holes. that's 38.89 seconds per hole. now, let's say that you take two shots a hole, that's 28.89 seconds per hole, to complete it. That's less than 15 seconds of run time, between each shot, including time for the shot to come to an end. So if you are trying to figure out, exactly how long you should take for each shot, I hope that this helps. (I don't have the badge yet, just working on it and trying ot figure out the best way to approach it)
0m remaining, exit stage left, 3 seconds later, too slow....O.o
I was so confused, i thought i was gone, but then i wasn't, and then i died. Realistic, but saddening.
anyone else run into the issue with buying a chassis and it not being so that you can't buy it again. i've blown at least 5k on chassis' that i've bought already but had forgotten about buying since i had to leave. I don't know if this is a bug or what, but it's kinda annoying.
really like the game, except it constantly freezes at the end of battles, and in battles when i might win a trophy from it....that gets annoying. I don't know if there is anything you can do about this, or even if it's just me and my shit computer, but just wanted to let you know.
Is there a bug where the closers always hate your grilling? i've gotten a 0% the past week or so from my closers. I know for damn sure I made them perfect.
I really really really want to give this game a rare 5 star from me, but i just...can't.
it is an amazing game; fun, interesting, a little bit different, has pigs and all
but the controls, the controls man!
i find them clunky, at times unresponsive and slow. In a game like this, where precision is a great help, those are some serious negatives. I'd like to see z be fly, and up be jump instead, and overall have the controls respond in a more precise and timely manner. Other than that, it's a great game.
i found a glitch.
I beat a level while playing insane, it is the one with 4 sets of 2 switches. I bounced my way across and got all the switches off and was exiting the level. as i was doing so, there were some rockets exploding behind me and i may have hit A while exiting because i could see the bubble and the game froze. I reloaded the page, loaded up continue and it flashed back and forth between the level i just beat and another one, i think the next level and then it stuck on the level i had just beaten. But i couldn't see my character. Now whenever i reload it, i cannot see my character or do anything.
When you by unlimited ammo, it should automatically max out the ammo capacity while it's equipped. much like magnet strength does when you buy automatic pickup.
okay, to help with this game, you can adjust the sensitivity, which makes it more responsive to you moving the mouse.
i was freaking out because i had to move the mouse like a foot to get it to move around a corner, but then at 2 it's so much easier. up this so other people can see it please. :)
I see what you are getting at but it's not really correct. The physics will replay the same if you do the same thing. Just try replaying timed bomb levels without changing anything for example. If you do something a little different, there is a chance that it will lead to a big change in resulting physics - this is pretty much true of all physics-based games and I tried to design levels in ways that would minimize this as a problem.