This isn't the worst, but it makes many design mistakes. You really should get people who aren't building the game to test your game before you publish.
Bugs. I was able to get into the second room without solving all the puzzles in the first room. And there's NO clue telling you to use the brass key on the radio.
The beginning is rough, not sure what to do, and that flicker of full-screen just before it starts made me think it was broken. Once it gets under-way, it's pretty well thought out for an idle game. Keep working at it.
Yup, the game was indeed broken, I have no idea why did that happen. Re-upload seems to have solved the problem.