Games Achievements My Kong Sign In

Mozai's Comments

Comment

Box Clever Level Pack

Play Box Clever Level Pack

May. 04, 2011

Rating: -1

aaah, level 28. A 1/2 second mistake and you can't finish. Makes me wish for an instant "restart" button instead of wasting 5 seconds waiting for the lava to eat me or finding spikes to run into.

The Endless Zombie Rampage

Play The Endless Zombie Rampage

Apr. 27, 2011

Rating: -1

Started with 25 health, 100 armor. At 25 health and 27 armor, I'm dead? That's not right.

Bunny Flags

Play Bunny Flags

Apr. 11, 2011

Rating: 15

My god. I just did the 2nd garden map. 20 waves, at 2 minutes per wave ... I just blew away 40 minutes. This game is DAMN slow.

Formula Racer

Play Formula Racer

Apr. 07, 2011

Rating: -1

BUG: I have a 1st place medal in all eight races, but I don't have achievement #19 "8 Race Champion" The last track was hard. When I finally finished it, I managed to get achievement "Great Time 8" and I still only came in third place. I had to come back with the special car to get 1st place.

Tactical Assassin 2

Play Tactical Assassin 2

Apr. 05, 2011

Rating: 4

As if the spelling mistakes weren't bad enough throughout the text of the game, the "best" rifle is glitched to never hit a target. Ugh.

Necronator

Play Necronator

Mar. 22, 2011

Rating: 0

The paladin hero in Desaville kicks my ass. Walks in, does an attack at range that wipes out my entire army,then retreats back off-screen. Dang-nabbit.

The Final Death Wish

Play The Final Death Wish

Mar. 18, 2011

Rating: 0

Arrrgh, keyboard detection keeps failing, making this game harder than it should be.

The Legend of the Golden Robot

Play The Legend of the Golden Robot

Mar. 17, 2011

Rating: -1

The Goblin Ninja is kicking my butt. I have to go grind levels on previous maps I've already dug up.

Cursed Treasure: Don't Touch My Gems!

Play Cursed Treasure: Don't Touch My Gems!

Mar. 17, 2011

Rating: 0

Ninjas kick my ass. I know I'm supposed to use the Meteor spell on them when they turn invisible (since they can run all the way from start to the cave while invisible), but when I click on the Meteor spell, the game slows to a crawl, and my cursor flickers around the play area, so it's damn difficult to aim the spell properly.

Protector

Play Protector

Mar. 14, 2011

Rating: -1

Poor design. Towers/units cannot be moved, so it might take you 18/20 waves to find out that you planned poorly for the 19th wave, and there's no recovery. The "immunities" are graphic icons, but the instructions describe the immunities using text, so the player must guess which icon describes which immunity. ("but the icons are obvious!" Obvious to you, maybe, but proper design does not assume the user knows what you know.) Since this is a "tower defense" game, the player spends most of her time idly watching units -- there should be a "fast forward" button to shorten this time, so the player won't be doing something else while waiting for the game to finish it's wave. How on Earth did this game get into the "best of 2008" list? This isn't even an improvement over last year's Desktop Tower Defence.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate