Games Achievements My Kong Sign In

multifails' Comments

Comment

Idle Space

Play Idle Space

May. 21, 2019

Rating: -5

The game very quickly turns into a waiting game for the slow fleet fights. There really needs to be a way to search for higher level battles than one over the one you won. Perhaps make that maximum increase by at least one per ascension?

Ant Empire Reloaded

Play Ant Empire Reloaded

Mar. 09, 2019

Rating: 1

Auto is otherwise nice, but the spot where it waits until it can double the amount of stuff is bad.

Geometry Idle

Play Geometry Idle

Mar. 01, 2019

Rating: 28

No visualization screen or some such to satisfy our need to view our glorious collection of shapes that... do something?

Transport Defender

Play Transport Defender

Jan. 13, 2019

Rating: 5

So... We kill stuff and then the "bosses" drop cargo for us? I think the guys we're killing are defending the transports and we're the pirates who are stealing all the cargo.

Idle Portal Guardian

Play Idle Portal Guardian

Jan. 01, 2019

Rating: 2

Ok so I got prestige points... where do I use them?

Developer response from TheJamiryu

Prestige system gives you skill points and souls. Prestige point is just for display at high scores.

IDLE DR0NE MINER

Play IDLE DR0NE MINER

Oct. 13, 2018

Rating: 0

Jold still not giving gold when sold.

Developer response from WorldsEndEnt

Hey, it's fixed for the next update. Which will probably be today or tomorrow, as the games version 1.0.0 will be released Monday.

World Ender

Play World Ender

Sep. 23, 2018

Rating: 3

Going to any menu resets progress of EGold. That's not cool.

Developer response from WorldsEndEnt

That was a visual bug. I didn't know people were still playing this. I'll update it.

World Ender

Play World Ender

Sep. 23, 2018

Rating: 1

its almost fun until the game starts hiding your mouse cursor

Developer response from WorldsEndEnt

Just right click.

Cards Keeper

Play Cards Keeper

Sep. 22, 2018

Rating: 0

For those with grind problems: Most of your runs will end up with you getting pretty much nothing (a few k's of gold perhaps) and those runs are not what progress you forward. If you play properly and get a bit lucky (items & max armor / health are everything, aim for rares, try to get as much experience cards, position fireballs & lightnings properly before using them, time using bombs properly, memorize the board just before the boss comes just in case, etc.), you will be easily getting runs that net you 10's of thousands and where getting forward is relatively easy. In other words: Treat your runs as if this was a dungeon crawler where most runs just don't succeed.

Cards Keeper

Play Cards Keeper

Sep. 21, 2018

Rating: 1

Bosses need timers (20-30'ish turns?) of some kind so you can't scum at a low level boss. Definetly needs a "This action will likely kill you, continue anyway?" dialog for suicide clicks. Progression is annoyingly slow - instead of tens of thousands of gold, new classes should require something else to unlock (that while hard, would not be so tedious and grindy). Other than that, it's a nice concept for a game - keep developing it futher and you'll easily have something you can sell on steam for a pittance.

Idle Chopper

Play Idle Chopper

Jun. 01, 2018

Rating: 5

The animations are very jumpy and glitchy :(

Little Alchemy 2

Play Little Alchemy 2

May. 16, 2018

Rating: 2

explosion + galaxy != supernova (should be star + explosion), planet + planet != solar system (should be star + planet)

Idle Awards 2

Play Idle Awards 2

May. 15, 2018

Rating: 0

It's funny how this game starts as being about the medals, but it ends up being all about luck and crystals.

Idle Intelligence

Play Idle Intelligence

May. 15, 2018

Rating: 0

Hardware load doesn't seem to work after a reboot. The indicators are green, but nothing happens when clicking load.

Idle Intelligence

Play Idle Intelligence

May. 12, 2018

Rating: 5

Sometimes the whole panel of tetris shapes is dragged out of place, the only fix being reloading the game. Reloading the game on the other hand allows starting decrypting all unlocked 'nodes' at the same time (as long as you dont pause the one running).

Wired - Full game (pre beta)

Play Wired - Full game (pre beta)

Apr. 15, 2018

Rating: 7

Subtitles would be nice. Or a button to skip the silent talking face.

Developer response from DishmopCampbell

Yes probably both would be a good idea. Skip button is easy./ Subtitles are a bit more work (especially seeing as the videos as placeholders) - but it is definitely fairly high on my priority list. Thanks fo the feedback.

Bubble Tanks Tower Heroes

Play Bubble Tanks Tower Heroes

Apr. 15, 2018

Rating: 0

It's unbelievable that such a simple game can be made so cpu intensive, and it's unbelievable for how little you think you can milk people out of their money. You seriously deserve to disappear from the gaming industry.

Developer response from eeottati_Studios

Thanks for the feedback, multifails! I apologize for the inconvenience, this is an issue that others have also reported, and it is still being looked into. It is not an issue I'm able to recreate on my end, so it has been a hard problem to troubleshoot so far.

YORG.io

Play YORG.io

Apr. 14, 2018

Rating: 5

Manual gathering of crystals feels like a tedious micromanagement thing you need to do if you wanna get as far as possible and makes it harder to take advantage of 5x speed. Even if manual gatherin is not that effective in the long run, it creates an anxiety if you are not doing it - as such I do not think it is a good mechanic for the game.

Power The Grid - Speedrunner

Play Power The Grid - Speedrunner

Apr. 11, 2018

Rating: 1

This could be a good game, but it doesn't even give the player the basic information that is needed to run the grid properly, that has to be learned through trial and even after knowing what to do and when, the player has to do all of it manually, every day.

Developer response from ClaudioA121

I was hoping that there was some fun in figuring it out.

Galactic Grind

Play Galactic Grind

Apr. 07, 2018

Rating: 0

Karma income calculation doesn't seem to be balanced. Resetting and getting back to the same position you were in befor ebuilding & buff wise should get you to a point where you are making at least the same amount of karma per second, but after the reset it seems that getting more karma becomes harder (I'm way past where I was on the first reset and have zero karma income, I had thousands per second when I reset). It's fine to make it a little bit more difficult as long as the difficulty mod is not higher than the karma mod, otherwise resetting is counter productive.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate