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Game comments and reviews
Jan. 10, 2015
Nice game, great base to build on - only missing more content.
Jan. 03, 2015
Numbers turn into NaNs and things become unbuyable (even when the cost is still quite small) when you go far enough above "too much".
Middle clicking gets you directly to the next level (and gives gold / etc for all clicks there). :(.
Needs more options for better sorting of costumes - at least for showing only full sets and sorting based on 'level' of costume (sum of stats it gives for example).
Other planets than Mars are way too inefficient to mine. Recommend re-visiting your excel sheet for the numbers as currently they don't promote moving to new planets to mine at all.
what on earth are the 1x, 10x and 50x buttons for? >_>
Jan. 02, 2015
Brilliant propaganda!
Jan. 01, 2015
Stupid AI makes the fight a bit too random, otherwise it could entertain, now it's just grindy and in the end, frustrating. Oh, I didn't mean AI, I meant Artificial Stupidity.
Dec. 26, 2014
otherwise this might be enjoyable, but moving ingredients takes all the fun out of making the burger - learning the spot for things that dont have any centerpoint indicators is hard enough without the drunken cook.
Dec. 24, 2014
Much better balanced than other idle games, well done!
Dec. 23, 2014
offline game requiring connection to hotjar.com in order for idle production to work. really? really?!?
Oct. 23, 2014
Philosophically deep and open to interpretation - at the very end, the suiciding dot could be considered a person in todays world who has had enough of the stupidity and vanity of man, secluded themselves from societies and seeing suicide as the only option. Don't ask me why I would come up with that explanation.
Oct. 19, 2014
The fรปck is with the "Get it from the appstore" popup spam in-game? What a dick for a dev. Having it as text somewhere should be quite enough.
Oct. 18, 2014
Next step of being 'on the players side' is to allow us to change the buttons we use for spells, I mean in this game I need 3 and I FEEL PRETTY FUNNY USING MY 5 BUTTON MOUSE AND NEEDING THE KEYBOARD FOR THE GAME.
Oct. 17, 2014
Finally a dev that knows how to incorporate buying stuff with real money into a game without making it annoying in the process.
This is a single player game, right? Why on earth am I dealing with online checks as if this was diablo 3 or something?
Oct. 16, 2014
Starts out well, but quickly shows how little thought has been put into how the units and spells work out in the field and strategy doesn't play that big of a part in how well you will do (take the succubus for example, its success as a unit is mostly based on luck: it might charm a good or a bad unit and there may be an archer shooting through charmed units killing it instantly, so its worth can be anything between nothing at all and charming several knight-grade units). The same randomness is played out with most of the other units as well, zombie being the only consistent (but bad) unit.
Oct. 12, 2014
Nice in alot of ways, but lacks polish and balancing. Creature control spells (living & undead) are perfect examples of this: You can only control the shรฏttiest tier of enemies and those are utterly useless for combat - it would have taken nothing more than a field test in 2-3 game locations with the spell to see that and make the necessary fixes.
Oct. 10, 2014
Please dont use IQ in an arbitary manner like this making everyone think they belong to the smartest 0.1%. Call it GQ (gamer quotient) or whatever, just not IQ as it's actually pretty clearly defined while you drop IQ points on people based on pretty arbitary testing.
This game is way too fcking grindy. It could be good, but the grind takes all fun out of it.
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