Not bad. Pacing is a bit slow - quite a bit of sitting around waiting for an asteroid to wander by.
The trick to survival seems to be to beef up your mothership (in the shop you can pick which ship you upgrade) with shields and all the weapons you can afford, then just give your garbage scow some shields and go hide in mummies skirts when the baddies show up.
Windmill is significantly better than the hut - the AI doesn't appear to understand this however. The hut actually appears pretty useless, especially as the largest fleet you can send appears to be 3 armies.
Stupid ranger refuses to switch to melee when a target gets close - just tries to back off to reestablish range for a bow shot.... He should switch to melee, fight as melee intil the foe is dead and the revert to bow...
Thanks for the feedback - DPS-Ranged mode will now default to a DPS-Close decision if there is an adjacent enemy and Melee Attack or Burning Hands is hotkeyed.
Silly game - just don't shoot the last soldier in a wave and clean up on the endless bonuses. After a while the tank regens faster than the soldier can shoot it...
I can't pick the key up! Got a shield, some drumsticks, 2 green and 1 blue potion. Can't work out how to drop anything and can't pick the golden key up.
Interesting possabilities. Doesn't seem to have quite the right dynamic when gliding and I seem to fall out of the air after every 4th flap. Quite hard to control. Am I meant to be able to interact with the revealed backround?
Thanks for the feedback - DPS-Ranged mode will now default to a DPS-Close decision if there is an adjacent enemy and Melee Attack or Burning Hands is hotkeyed.