WARNING WARNING WARNING! I just got all achievements earned, and now on reload I am back to round 1. THIS IS NUTS. BTW. I was at depth 21524, when I finally got the 500 upgrades equipment done. The cast speed and move speed items are capped at 50 % each.
FYI: The feastbind (Belt) upgrade is capped at upgrade 30 to 30% harvesting speed increase. the crit modifier stil increases, but the harvest one no longer. So looks like the max you can reach in speed increase is a total of 50 % or down to 15 seconds
daemonchild. I noticed on the outer gods that give +XP to minions, the fields are swapped. description tells me I have a 1.5 % chance to trigger + 0.6XP, but i get very very rarelt (I guess 0.6 %) +1.5 XP. messaged creator about this likely swap at least on that outer god, so expect the same error on the other 3 as well
jpl: select minios tab, then select one of three time 5 or 10 or 15 minutes base time, then select the easy/normal or hard difficulty (lower percentage for success but higher rewards)
how about adding 2 new necronomicons, one audo-mission taker for hutner, the other for rogue. at first level, they auto claim and restart the missions after 9 seconds of waiting, and each additional level takes away 1 second, until it is instant claim/restart after having level 10 in each of them.
oh, and would be nice to get some kind of announcement/writing if there is a new version of the game, so that you could RELOAD the game to get the newest version, many IDLE game player just let windows/tabs run unless there is some indication for some improvement
hm, the mission REPEAT button is nice, BUT still doesnt make this idle, still have to CLICK it. So really isnt helping at all. NEED something much better for that
doesnt look like the talents increases for mission success for rogue or hunter are displaying anywhere when you try to select the missions. and are they + 10 % to the percentag change displayed (like 10 % for the hardest kind of mission) so 11 % or are tehy added, and give you 20 % ?
Yes. it is hard cap for dexterity.