Games Achievements My Kong Sign In

Namadu's Comments

Comment

Bullet Audyssey

Play Bullet Audyssey

Mar. 06, 2013

Rating: -1

Really, really, REALLY nice, of course. I'm absolutely amazed how after the credits, you can replace the music in any level with any other song in the game... and it's STILL designed to sync PERFECTLY! :D If any game ever needed a sequel, it's this.

Epic Battle Fantasy 4

Play Epic Battle Fantasy 4

Mar. 06, 2013

Rating: 10

Liquid Ice? How rare.

Fear Less!

Play Fear Less!

Mar. 05, 2013

Rating: 4

Really, really nice music. Did Tony McCoy make it specifically for this game, out of curiosity? Not that either way would make it any worse of course. :P Love the artwork, and the gameplay is incredibly addictive. Not too grindy to get stuff, the medals are pleasantly challenging yet not frustrating... 'Tis simply a wonderful game! Especially if people don't play it for the sake of "winning" it. =p

Developer response from innomin

Thanks so much, it really means a lot! Tony McCoy's music is cc-licensed and was not made for the game, but we spent about 20+ hours looking for it on soundcloud. It was so perfect, we had to use it!

Epic Battle Fantasy 4 Walkthrough

Play Epic Battle Fantasy 4 Walkthrough

Mar. 04, 2013

Rating: 7

Oh, you jerk. :P Ah well, patience is a virtue.

Minerbot

Play Minerbot

Mar. 03, 2013

Rating: 0

Whoa, 48 hours? Niiiiice. The music is rather amazing - one of the reasons I keep coming back to play :D ...But maybe the addicting nature of the game has something else to do with it.

Turtle Run

Play Turtle Run

Mar. 01, 2013

Rating: -2

Kirby music, eh? Interesting considering the rather unfitting theme of the game.

Wake Up the Box

Play Wake Up the Box

Jan. 28, 2013

Rating: 1

This is my favorite of the series, and may forever remain that way, for one reason: the music.

Feed the King

Play Feed the King

Jan. 24, 2013

Rating: -1

Bahaha. Alternate version: "Starve the King" where you try to run out of lives/time/cakes (don't even try the latter) before successfully landing a cake. The wondrous king will just get flung out of his seat and out of the screen.

Dillo Hills

Play Dillo Hills

Jan. 02, 2013

Rating: 0

400,000 points are very possible. It's a hard badge for a reason! :P But yes, try getting more perfect landings, high-altitude jumps, and also remember that a happy 'Dillo gives point multipliers. :D

Dillo Hills

Play Dillo Hills

Jan. 01, 2013

Rating: 0

Okay, that was odd. I saw a small flashing black dot outlined with yellow. Touching it turned it into a thunder cloud that zapped 'Dillo. D: That supposed to happen, though? o.o

Developer response from fexLabs

That's very unusual, it sounds like the graphics for the thundercloud weren't rendering correctly. I'll investigate!

Dillo Hills

Play Dillo Hills

Dec. 31, 2012

Rating: -1

...as I try to post a comment and it gets ruined. Let me try again: Okay! Time to satisfy my 100% completionist side by getting all the hats! *Reach zone four without any 'ouch' landings...* Never mind! Must say, these are some pretty tricky challenges! (Or I'm just really, really bad at this game.)

Developer response from fexLabs

Some of them definitely take a lot of practice! The penguin's top hat and the squirrels devil horns are both crazy hard, even after the devil horns were nerfed.

Dillo Hills

Play Dillo Hills

Dec. 31, 2012

Rating: -2

Reach zone four without any 'ouch' landings...

Dillo Hills

Play Dillo Hills

Dec. 31, 2012

Rating: 1

Please tell me that Chris Hurn will compose for Dillo Hills 2. His music is breathtaking - and I'm not just saying this because of the flawless transitions of the music based on the situation (for example, menu to actual game). It's truly amazing, in every way possible. Helps to perfect the amazing mood that the game itself sets up quite nicely.

Developer response from fexLabs

I'm super, super happy with Chris' work on this game, and I'd love to work with him again on DH2. The transitions/loops were a ton of fun to program, and he made it very easy. We haven't made any official plans yet, but he's definitely the first person I'll be checking with.

Fallumns!

Play Fallumns!

Dec. 31, 2012

Rating: 0

Pretty impressive and fun, especially for a game made in zero hours! Multitasking like this is quite difficult, yet extremely fun.

A blocky Christmas

Play A blocky Christmas

Dec. 24, 2012

Rating: 0

I'm going to be spending all of Christmas day trying to figure out level 12. Bontegames, what have you done!? :P

Checkpoint

Play Checkpoint

Dec. 23, 2012

Rating: 1

Out of curiosity, what's the point of the messages at the top?

Ubooly & Friends

Play Ubooly & Friends

Dec. 21, 2012

Rating: 2

I was expecting a completely adorable game. And it pretty much is. Save for your Beardshaker screen at the beginning. Little scary. :P Really though, this game makes for nice advertisement for this interesting concept of a product. I'm quite intrigued, and I'm pretty much an adult. Yeah, nowhere near as many as those beardshaker fellows in your... logo?

Developer response from BeardshakerGames

Haha, the Beardshakers will have to cry themselves to sleep tonight... ;) Thanks for playing and for your kind comment!

Upgrade Complete 2

Play Upgrade Complete 2

Dec. 20, 2012

Rating: 0

Wish I could upgrade the bomb charge bar. Love the voice acting though.

Meaningless Violence

Play Meaningless Violence

Dec. 01, 2012

Rating: 0

I LOVE the fighting system. Could use more incentive to not just combo back and forth through the mobs of enemies, but it is really fun. Could use more variety to make it even more fun. For example, on stage 3 there's a ledge you can jump on at the right. Even tiny changes like that mix things up!

Hungry Pumkin

Play Hungry Pumkin

Nov. 30, 2012

Rating: 1

I never noticed that he gets bigger as he eats more.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate