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Medieval Cop 9 -Song & Silence- (Part 2)

Play Medieval Cop 9 -Song & Silence- (Part 2)

Nov. 02, 2019

Rating: 2

Thank you for all these games <3

Porkin Hell

Play Porkin Hell

Nov. 14, 2018

Rating: 4

Heh, that "go back the same door you came from" in the puzzle gave me very vivid flashbacks of The Secret of Monkey Island. Nice job.

Developer response from Nerdotik

:D Yes mate! :D You catched the references! :D :D Porkiin YEEEEEEEAH!

Medieval Angel 5 -My Destiny- (Part 1)

Play Medieval Angel 5 -My Destiny- (Part 1)

Jul. 08, 2018

Rating: 1

Awesome as always <3

It's Just TIC TAC TOE

Play It's Just TIC TAC TOE

Mar. 24, 2018

Rating: 0

I love this <3 Definitely among the best games I've played for some time

Megabyte Punch

Play Megabyte Punch

Aug. 31, 2017

Rating: 6

Any chance of having this be built as Unity WebGL project so this wouldn't die as Unity legacy mode now dwindles away?

Medieval Cop 8 -DeathWish- (Part 3)

Play Medieval Cop 8 -DeathWish- (Part 3)

Aug. 27, 2017

Rating: 0

Hmm, there's some memory leak here. I was keeping pagedown on for a longer while when trying to skip conversations and the game ran out of memory and crashed on getImage call during trying to prove guiltiness

Medieval Cop 8 -DeathWish- (Part 2)

Play Medieval Cop 8 -DeathWish- (Part 2)

Jul. 20, 2017

Rating: 0

Ugh, do you really need a mouse for this? I've been playing the series with a touch pad until now

SPACEPLAN Prototype

Play SPACEPLAN Prototype

May. 13, 2017

Rating: 1

Errr, so is the plan to publish the final thing to Kongregate?

Dogs Vs Homework

Play Dogs Vs Homework

Apr. 30, 2017

Rating: 0

So, uhm, is the point that you get to say "my dog ate my homework" or what?

Developer response from EnemyNinja

I dunno I don't think the teacher would believe me if I said "the dog blew up my homework!"

Medieval Cop - Dregg Me To Hell

Play Medieval Cop - Dregg Me To Hell

Jan. 07, 2017

Rating: 1

Failed to load: audio/se/Darkness5.ogg

Medieval Cop -The Invidia Game - Part 1

Play Medieval Cop -The Invidia Game - Part 1

Jan. 04, 2017

Rating: 1

I literally hate the sneaky sequence. Totally disappointed, I was looking forward to more clues and arguments and this sequence looks frustrating enough I'm about to give up altogether

The Darkside Detective Demo

Play The Darkside Detective Demo

Dec. 03, 2016

Rating: 9

Always crashes for me at the end, can't get badge

Idle Gaming

Play Idle Gaming

Nov. 05, 2015

Rating: 0

Money overflow that easily? You've got to be kidding me

Blackmarket

Play Blackmarket

Apr. 25, 2015

Rating: 0

Please make settings (eg fps) survive soft reset. Also don't re-show the warning about exports not working after every soft reset, this gets irritating fast

Idle Conquest

Play Idle Conquest

Dec. 30, 2014

Rating: 3

Btw, the game pretty much always fails to progress if I suspend browser with game open. I suspect it's some clock glitch. I strongly recommend everyone to close browser/tab before suspending to avoid running into this

Sky Quest

Play Sky Quest

Oct. 26, 2014

Rating: 2

As a continuation to the pause bug: if you paused during special in battle so pause wasn't effective and don't close it at the end of battle, the next battle will be started with the ineffective pause as well.

Sky Quest

Play Sky Quest

Oct. 26, 2014

Rating: 2

Apparently if you pause the game while shooting some special skills, game will not pause but keep playing with the menu on top

Idle God 3

Play Idle God 3

Jul. 16, 2014

Rating: 1

Possibly overkill but in case floating point error is the problem, you could calculate epsilon (http://en.wikipedia.org/wiki/Machine_epsilon#How_to_determine_machine_epsilon) and test if (price - resource) < epsilon

Developer response from belgarionriva

It wouldn't work. There is another problem. The indicated price isn't always the real price. Flash only supports 32 bit numbers, so after ~ 2 billion, the numbers start to go negative. I've had to pass every number through a function that puts all numbers in arrays of numbers and includes commas. This includes all prices and all resources on hand. In turn, the default function for displaying numbers stops displaying anything at 15 numbers. To push it past that limit, each price and each displayed number is actually a combination of two instances of windows displaying numbers and there is a carefully written function that determines when one display takes over the other. That costs me a bit of precision when numbers start going over 15 digits. The point is: I wouldn't touch these now if you paid me to do it... way too much of a headache for a tiny problem.

Idle God 3

Play Idle God 3

Jul. 15, 2014

Rating: 0

FWIW could you please check if you have a comparison off in the game? Looks like requirement for materials might be greater than when it's supposed to be greater or equal to. In other words when something says it requires x resources, it will actually need x+y resources where y can be arbitrarily small.

Idle Empire 2

Play Idle Empire 2

Jul. 14, 2014

Rating: -1

I'd say 2 because while fun at the beginning, ends up really boring around level 75.

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