Even if you don't have to actually share anything to receive the facebook and twitter stars, it's still pretty poor that you have to have them for the hard badge.
If the creators of this game had enough imagination not to rip off their main character from another source, it might have gotten more than a 1/5 from me.
It's a neat little game, but it's horribly imbalanced. It takes a couple of battles to figure out the game mechanics, but after that there's no challenge in winning every battle almost instantly.
The experience system is severely broken. If you fail a level, the kill multiplier will only take enemies that have actually been on the field into account, meaning you'll still take home quite a large portion of the experience points. On level 16, I can fail on wave 3/30 with a 12/18 kill ratio, meaning I'll get 66% of the experience points of the entire level. Together with the Infamy skill giving me an extra 25% points, that's 91% points for failing on wave 3. The kill multiplier should be calculated for total number of enemies on a level, and the Infamy skill should really be multiplied after all other bonuses, not added to it. Receiving 25% points for not killing anything is just ridiculous.
I have a dream. I have always wanted to become an eccentric billionaire, spending my money having fun with people. My main goal was to start a website which would sponsor flash games, and then I would put an extremely loud, ugly and annoying ad in the beginning of the game just to enrage the poor flash gamers out of their minds. Looks like somebody beat me to it though, so I'll probably just spend my billions on sheep and make weird looking cardigans out of them.
This game is so incredibly broken that it's not even funny. It's completely unplayable, and the intro makes me want to never come back even if the issues were to be resolved.