to make the game more story-driven you should have done a "rescue" level for each family member where you had to open the door of their room (and to metaphorically free them from their isolation) before you could use them but it's only my opinion.... anyway great game very nice intro and a good music that fits the mood of the game 4/5
moreover it seems the enemies cannot reach the upper right corner leaving an easy shot... Advanced levels opponents should also try to cover the already broken bricks. Anyway it's an innovative blend of bricks with pong and i like it... 3.5/5
i completely agree with WolfHack and i'd add also a forced pause when the window loses focus because at level 6 windows wanted to reebot so the enemey crab scored...
how many times should i say it? unless you are harry gregson williams you should put a damned mute button it's not that hard... other than this nice game
besides there is also a bug... if u manage to save the ball at the low corner of the screen it will continuosly bounce around the frame till the end of time since it will never fall neither end the level...
Never! This is just getting started, and I'm really glad to hear you'd like to see it keep going! I'm a beginner when it comes to making games, so the positive feedback is really great motivation. Thanks!
nice idea but no story, no challenge and all levels are unlocked from the beginning. oh and who needs platform if i only have to keep laying rainbows to climb levels???
really liked but some of the achievemnts are a little too obscure... I suggest to implement their description even before we complete them, this way we'll have to figure out how to do without overheating our brains
Mute button is in popup menu, on the game screen.