Waaa, I'm crap at the game so the game must be crap, 1/5 1/5 1/5... *yawn*. 5/5 - great game, challenging but not too difficult. Makes a change from walkover TDs.
Good game - only fault would be the way you have to watch other cars cut corners before you know which you can get away with cutting... but still very easy.
The only one I've found properly hard so far is level 10 beyond wave 70 - if you think about what you're planting and check the combo list on the pause menu, you shouldn't have many problems...
Really well made game - not too difficult even with my old monitor on the wrong resolution, and not too easy either. Best spot the difference on Kong - 5/5
Bosses that kill your towers are a really bad feature. Get rid of them, and you'd have a good TD game here... with them, it's poor. I'll look again in a few days to see if the bosses still kill you, then rate.
Not really impressed at all... no great element of skill involved, it's pretty much luck. It's also the first game on Kong to ever run slowly on this computer of mine, for whatever reason...
neorabbit - that's normal, you stole some science to make your control room automated. AI = Artificial intelligence, so you don't need minions in there now.
It's a good game, and I like the upgrade system, but... there seems to be no variety. Shoot balloons. Shoot more difficult balloons. Shoot even more difficult balloons. Etc. Not up to the standard of your better game, Gemcraft.