Games Achievements My Kong Sign In

Nelagend's Comments

Comment

Word Chain Game

Play Word Chain Game

May. 22, 2012

Rating: 6

One thing about this drives me absolutely up the wall. Not only can you not repeat a word, but forgetting you already used a word that game wipes your multiplier. Submitting a nonword wiping your multiplier is fine. Remembering whether you already played JAWS this game or last isn't a task I care to do.

Word Chain Game

Play Word Chain Game

May. 22, 2012

Rating: 0

528550. Best word: JETE

The Adventures of the mole-unicorn

Play The Adventures of the mole-unicorn

May. 21, 2012

Rating: 0

The physics are weird, probably a result of the programming you used. Two things I noticed in particular - I was able to run off the screen and fall on the first level, which doesn't seem like it should be possible (maybe add a barrier just off the edge of the screen.) Also, sometimes my horn gets stuck on a block and prevents me from jumping until I back up first. Perhaps the horn could be a separate part that doesn't check collisions? Fixing those two would go a ways towards making the game more intuitive.

Developer response from Frani55603

I fixed the first problem. I am still trying to fix the second problem.

Zombie Madness

Play Zombie Madness

Mar. 28, 2012

Rating: 1

Sebastian, for me the last level fell into place when I turned off corpse stay and replaced the piercing shots perk with the powerup magnet. I used AK-47 as my standard run and gun weapon, beep grenades (these get you out of so much crap), vulcan cannon to swap to for when I had Shield or otherwise didn't need to kite for awhile, fast shot, powerup magnet, and assault master. The magnet let me pull stuff like nukes and ability refreshes out of groups without getting hit by them.

Zombie Madness

Play Zombie Madness

Mar. 27, 2012

Rating: 1

In the last few levels the blood on the ground gets excessive, and basically stealths the zombies.

Developer response from loz220

I've added an option to fade out the dead bodies in career mode. Just turn off "body stay" within the options screen from the main menu.

Zombies, Inc.

Play Zombies, Inc.

Mar. 08, 2012

Rating: 1

I'm getting achievements as the game goes on, but where is the menu to view what I have and what I'm missing?

Developer response from AethosGames

It's in the top bar next to the menu button

Orbical

Play Orbical

Oct. 18, 2011

Rating: 1

It would be nice if the tutorial said how many pieces have to be in contact with each other (3, that was easy enough to figure out) and what the level up meter is based on - moves made, number of pieces blown up, or what? I'm not sure what I should be trying to do to get the board clearer as levels progress.

Developer response from Southgrove

I'm pretty sure the tutorial says "three or more pieces". =) The level up meter is based on number of pieces sploded. ;)

Monster Arena

Play Monster Arena

Oct. 09, 2011

Rating: 0

Oak Zeus or whatever it's called (the +10% power item) seemingly multiplies my damage by 11 instead of 1.1. This is on the int guy using a normal attack with his buddies summoned.

Nobuyuki Forces 4

Play Nobuyuki Forces 4

May. 18, 2011

Rating: 2

The intro is too long.

Mitoza

Play Mitoza

Feb. 28, 2011

Rating: 3

This is one of the best little ideas ever for a game. 5/5.

Arkandian Crusade

Play Arkandian Crusade

Dec. 22, 2010

Rating: 8

Can we please just get a "skip animations" option? I like the GAME, just not the business of tapping my foot. A lot of time on defense I see my next 3 moves ahead of time, and I'd love to position my pieces, hit resolve turn, position pieces hit resolve turn... instead of position my pieces, watch the animation, wait, ok finally I get to take my next turn. We do not play games to watch your Flash movie, no matter how hard you worked on it.

Toxers

Play Toxers

Dec. 01, 2010

Rating: 2

Cute, but the gameplay itself is simplistic.

Shoot Pixels

Play Shoot Pixels

Nov. 30, 2010

Rating: 0

My max multiplier with a 360 degree porcupine was 1014. Nuts.

Apokalyx

Play Apokalyx

Oct. 24, 2010

Rating: 0

I just ran into a 40+ minute stalemate - this should not happen. Somehow everyone needs to get offensive bonuses or defensive penalties as fight duration approaches the retarded.

Invasion

Play Invasion

Aug. 21, 2010

Rating: 0

OK. It's a clone of a really old game. Well made, but nothing new and interesting here either.

Dino Strike

Play Dino Strike

Aug. 06, 2010

Rating: -1

I like this style of game, but the combat is too easy - for one, the "L" special move is overpowered and needs to carry a vulnerability window at its end.

Epic Coaster

Play Epic Coaster

Aug. 06, 2010

Rating: 1

I can't tell what I"m getting those bonus points for. This really looks like an overload of unearned bonuses.

The Enchanted Cave

Play The Enchanted Cave

Jun. 02, 2010

Rating: 2

This is basically a roguelike game with all the tactics taken out. It suffers from the old Final Fantasy games' problem that heals are too good and other magic is just not worth it.

Rings

Play Rings

May. 25, 2010

Rating: 0

Good game at first, but the darn thing is lasting too long. Just cleared round 12 and I haven't seen the strategy change yet since round 1.

Bird Pax

Play Bird Pax

May. 25, 2010

Rating: 1

There are a few too many levels. I'd also like to see some reason not to try and ditch all your low cards and save up for one big oomph. Maybe have the score work off of total number of cards owned per turn somehow?

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate