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Nelagend's Comments

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Junk Battles

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May. 15, 2010

Rating: 4

Server is giving me errors or freezing when I try to start a battle. 1/5 until this is fixed.

TinyRPG

Play TinyRPG

May. 12, 2010

Rating: 0

Honestly, I can't tell where to go when. I can run around killing everything (and it's easy if slow once you get the bow, and easy+fast once you have a boomerang... but I don't see the point.

Thanks Tanks!

Play Thanks Tanks!

Apr. 27, 2010

Rating: 0

it's worth noting that it does help to use a mixture of weapons. Machineguns are great for midrange fighting, but plasma needs to be supported or it's awful.

Homerun In Berzerk Land: Berzerk Ball

Play Homerun In Berzerk Land: Berzerk Ball

Apr. 20, 2010

Rating: 0

Meh, we've had enough of this style of game already. Nicely made though.

Fujitsu Defender

Play Fujitsu Defender

Mar. 14, 2010

Rating: 0

Level 13 and higher frost towers roll over and display lower damage than level 12 - not sure if they're doing higher. Level 11 shows as 5831, 13 as 1179 and 14 as 1957. I hope this is just clipping a digit.

Epic Battle Fantasy 2

Play Epic Battle Fantasy 2

Oct. 02, 2009

Rating: 0

Congrats! You just earned the Ultima Hero Badge! Like others have said, don't kill the turrets unnecessarily. I only got one nuke with boss about at 15%, and had to go all-out offensive on it. Two nukes at once would have been game over.

D-Day Defender

Play D-Day Defender

Jun. 05, 2009

Rating: 0

After 20 days I just gave up and stopped firing. After 4-5 days it seems to stop getting harder at all, and it's not fun when a game like this goes on for hours without getting harder.

The Foyle

Play The Foyle

May. 30, 2009

Rating: 0

Nothing new here that we haven't seen in a zillion other similar games. Well written but nothing special. Tesla cannon is stupid overpowered and the enemy types are boring.

Protector III

Play Protector III

May. 10, 2009

Rating: 0

Quickspell is not the way to do the racetrack. Quickspell is pretty fail unless you stack Necrosis effects.

Protector III

Play Protector III

May. 09, 2009

Rating: 0

Having heroes that come in with a fixed cost and level up based on campaign rather than map achievement is... wierd. I'd rather see their power scale up with their kills on that map and their XP improve their passive abilities.

Epic Battle Fantasy

Play Epic Battle Fantasy

May. 07, 2009

Rating: 0

On Epic difficulty, Goku's Spirit Bomb for 9k on each party member PLUS him attacking in the same round is a bit much.

Orbital Decay

Play Orbital Decay

Apr. 18, 2009

Rating: 0

Hmm. Just played through the game on easy after banging my head on levels 2 and 3 of hard for awhile. Early on in the game, when you're mostly shooting with your main gun, it's fun and you have to do a lot of aiming where the enemies WILL be... then as time goes on you end up doing most of your damage with turrets to enemies you can't even see, which gets old fast. Zoom the game out to the max range of your weapons or something so we can see what's happening, please.

Orbital Decay

Play Orbital Decay

Apr. 17, 2009

Rating: 0

You're getting a lot of undeserved low scores because it's hard, imo. It takes practice to learn how the enemy fighters move and learn how to LEAD YOUR SHOTS, people.

Shoot Prime!

Play Shoot Prime!

Mar. 24, 2009

Rating: 1

I'm seeing mostly 5 digit scores. How far are you guys getting?

Bunny Invasion 2

Play Bunny Invasion 2

Mar. 04, 2009

Rating: 0

Decent game. However, it gets easier as you go on past about level 20 or so, which is really not a good thing. 10 monster types is not enough to fill 60 levels. I think the game would actually be better if you condensed everything down to 40 of them.

Bunny Invasion 2

Play Bunny Invasion 2

Mar. 04, 2009

Rating: 0

What are the cautious trophies for?

Shoot: the Shootorial Game

Play Shoot: the Shootorial Game

Mar. 02, 2009

Rating: 0

I just ended a game with 111% accuracy. This seems very odd, especially given that the game tracks misses and shots rather than hits and shots. Somehow it thinks I made negative misses!

Sin Mark

Play Sin Mark

Jan. 19, 2009

Rating: 0

Gotta say, if this is supposed to be close to Diablo, I'm not impressed. It's more like a Bowmaster game - good solid game idea, but dodging in two dimensions was a big part of Diablo, and this is more about aiming your shots.

Shootorial #1

Play Shootorial #1

Jan. 02, 2009

Rating: 0

OK, stupidest problem ever. If you download CS4 rather than CS3, this won't work because the two events used in this Shootorial don't exist in CS4.

Shootorial #1

Play Shootorial #1

Jan. 02, 2009

Rating: 0

OK, so. I have my ship exported to ActionScript. I have my "Flash Stuff" directory containing my .as file listed as a directory to load in Publish Settings. The ship actually loads its class as a global variable - Global Variables: Variable _global.Ship = [function 'Ship'] ... but velocity is not appearing as either a global or local variable, and the ship is not moving. I'm NOT getting the error that says "can't find ship class file" or whatever anymore... there has to be some other common error here.

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