Interesting take on shooters. I like how you need to shoot in bursts to maintain accuracy. Grenades shouldn't take that long to throw. Snipers die like flies. 4/5
Ok, I'm lvl 33, have been to every square in the map and killed everything, and cannot find this "brute" who went west with his "army." Something is obviously very wrong here; a waste of my time. Please give me my life back. 2/5
#1) I have no idea what "admance" means between spikes and an elephant.
#2) It takes too long for "disobey" to come across the screen in later levels.
3/5 for niceness.
3/5
Needs a lot of work, but interesting concept.
(F)-YOU Kongregate for censoring comments! Even without profanities I'm being automatically censored.
1) The attack power of cities is totally random. No matter the power of my crew, even cities with obsolete technologies can wipe me out in two hits, or score no hits and be captured. 2) The game can't keep up with the frequency of random encounters. If I defeat one group and press GO before the floating panels go back to original position, I can bypass the next occurrence if it comes before the floating sets. If this happens when a city approaches, you can only hit GO and bypass the city and enter into an infinite loop. 3)