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ninetythree's Comments

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Legend of the Void

Play Legend of the Void

Nov. 17, 2011

Rating: 5

I've had it happen twice now, where an enemy got to 0 health as a result of the "lightning storm" skill, and didn't die. They lived on with 0 health, until they were hit again. I'd also like to voice my support for being able to toggle running on permanently, instead of having to press it again every time you enter a new screen. Great game though! 5/5 for sure!

Developer response from violatorgames

Fixing the run toggle will be easy, I'll have it up in next update. I'm still working on the AOE indirect kill bug.

Epic War 5

Play Epic War 5

Oct. 10, 2011

Rating: 8

I really wish the speed x3 would just stay on once I turn it on.

Epic War 5

Play Epic War 5

Oct. 08, 2011

Rating: 5

It really feels like the difficulty scaling has issues. Your units max out their stats pretty quickly, so you can't do anything as the enemies just keep getting more and more ridiculously difficult.

Dead Metal

Play Dead Metal

Sep. 06, 2011

Rating: 2

Sometimes the waves/levels feel like they're dragging on a bit... I'dve loved an "enemies remaining" counter.

Platoonz

Play Platoonz

Sep. 06, 2011

Rating: 11

I really want to like this game, It seems very nice, but the lag is painful... Any hopes for adjustable graphics quality?

Arkandian Revenant

Play Arkandian Revenant

Aug. 31, 2011

Rating: 6

The retreat button is way too easy to hit on accident. Any hope for an "are you sure" dialog?

Tankblitz Zero

Play Tankblitz Zero

Aug. 02, 2011

Rating: 1

Hmm.... If the game had to be so short, it should've included some randomness with the enemies, to provide more replay value. Still a fun game, though.

Bomber At War

Play Bomber At War

Jul. 22, 2011

Rating: 5

I do hate to echo the crowd, but replayable levels would make this game amazing.

Villainous

Play Villainous

Jun. 30, 2011

Rating: 2

I wish "restart" had and "are you sure?" >.< And the menu button is a bit too convenient, too...

NES Music Quiz

Play NES Music Quiz

Jun. 01, 2011

Rating: 2

It should totally turn in to a jukebox when you win, though.

Front Runner

Play Front Runner

Mar. 30, 2011

Rating: -2

Too tall for my screen. =( I guess maybe I have a cheap computer or something, but this is still pretty much unplayable for me. 1/5

Frontline Defense 2

Play Frontline Defense 2

Dec. 22, 2010

Rating: 0

I wish the "next wave" counter would speed up too, when using the fast-forward.

Frontline Defense 2

Play Frontline Defense 2

Dec. 21, 2010

Rating: 1

As I play this game more, what It's feeling like is a nice graphical upgrade to the first game, with some new level designs, but without much in the way of attempts to correct some of the fundamental flaws that really held the first one back... It feels more like what I'd expect of a beta, or a work in progress, than what I'd hope for from a polished final product.

Frontline Defense 2

Play Frontline Defense 2

Dec. 21, 2010

Rating: 3

Just like in the first Frontline TD, the flamethrower is mostly useless because it keeps firing at enemies that it's not fast enough to ever hit.

Arkandian Crusade

Play Arkandian Crusade

Dec. 21, 2010

Rating: 1

When the enemies start healing repeatedly, it doesn't really make the battle any more challenging or interesting, but it certainly does make them a lot more tedious...

Zombie Bites

Play Zombie Bites

Dec. 17, 2010

Rating: 14

Fun for a quick play, but it gets repetitive quick. Some sort of advancement or upgrade system would go a long way to expand the replay value, I think.

Fly Squirrel Fly 2

Play Fly Squirrel Fly 2

Dec. 13, 2010

Rating: 340

It's gotten to a point that pretty much every flight ends with a UFO abduction. That's really annoying.

Fly Squirrel Fly 2

Play Fly Squirrel Fly 2

Dec. 13, 2010

Rating: 1

So I'm curious... The slingshot thing seems to pull harder the farther you pull it, right up until the edge of my screen. Would a person with a higher resolution (and therefore, farther to pull) have an advantage in this game? Anyone know?

Dynasty War

Play Dynasty War

Dec. 11, 2010

Rating: 1

I like the art style of this one, but the gameplay is a big step backwards from Epic War 4.

Penguins Attack TD 2

Play Penguins Attack TD 2

Dec. 10, 2010

Rating: 3

The "score" for each level doesn't really seem to matter much, but it's worth noting that there seems to be a bug (or just a programming oversight) where you can sell towers after the level is complete, but before clicking the continue button, which will inflate your score considerably, by having you finish the level with quite a bit of leftover money.

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