I did about 6 dungeons, and i have yet to be challenged. Its a cool game, but you need to at least make it a game where the user has to have some kind of strategy to it. The interface is annoying to use, please make enemies selectable so i can click them and then cast my skill/spell. however, there is some nice touches to it, and it is somewhat enjoyable so ill give it a 4/5. you are just short of a great game.
all around its a great launcher game, i like that there isnt a needless use of blood in gore and that it is much more family oriented, which makes it a game everyone can play, a simple launcher game shouldnt be exclusively targeted towards adults.
the idea of the game is pretty simple, but there is a lot of depth to the game as a whole. I think the biggest turn off for this game will be the early haters because of the load time. My only suggestion is to make transitions from floor to floor a bit smoother, waiting 30 seconds in between each floor can be frustrating, especially if you just had to redo 5 levels because you messed up on one floor. other then that, its a great game all around, 4.5/5, but since i cant do 4.5, i give it a 5
i will treat this as a game, not a demo, treating this as a demo and rating others as full games isnt fair. I gave it a 3. the reason i didnt give it a one was because the graphics were great, best ive seen so far on kong. but i didnt really enjoy myself. why arent there different weapons? i also dont like games where i cant control my characters walking, or movement, it makes the game seem stale.
ok so at first i really enjoyed it, then it broke and bugged out. there are no saves so its tough to really get into the deep content, especially with the bugs. Other then that i really enjoyed the game, its very cool and fun to watch your empire build up from 1 office with 4 workers, to a multi million dollar franchise machine. However once you get to the late levels, the amount of lag is insane because of everything on the screen at once. maybe make a "simple" view that would not have animations and be tonned down to allow less lag?
i thought this was an ok game...but i have no motivation to continue playing with it. there has been no excitement for me in the last 2-3 hours. I go from dungeon to dungeon fighting the same monster for about an hour and 4-5 dungeons before i can get to a more difficult level. I think that the layout and design of this game is nice, its a great idea. but if you really want to pull in your players you need to add moments of excitement or have a story line that gives the player a true cause, sure saving the world is one thing. but what about a better personal plot that gives each dungeon true meaning?
like i said, great game so far, but you are missing a few key elements that prevents me from rating this game 5/5, so for now i will give you a 4/5.
i really dont like games like this where you repeat the same steps over and over with no twist or turn of events other then reaching further to an eventual goal. you need to have something special to make a grinding game work. 2/5
@amilindra, just because this game is similar to another one you have played doesn't mean its a rip off. i have played games like this before as well, however if i rated every single game that was similar to another i had played we would be seeing a lot of 1's. there's a difference between genres and rip offs and to brush off someone's hard work as a "rip off" is hardly fair.
good game overall, I played for about 7 maps till I began to get bored as it is fairly repetitive and there is not a really big challenge its more of time spent on task. I give the game a 3/5. mostly due to the lack of challenge and the fact that there is no save button. I did however enjoy the game.