@zavierlange1111, you have a lot of reading to do. "Best faction" depends on your current situation. It varies according to your goals for the game and reincarnation, and often depends on what achievements you've already made.
I'm ready to give up -- what are the *full* requirements for Mercenary Duel (A3, ~R170). I'm on R171, and my information sheet clearly shows that not only have I achieved all five requirements, I've done each within a single game (e.g. 1e60 FC in a single game, rather than merely accumulated across all game in a reincarnation).
The upgrade still isn't lighted as available. I also satisfied all 5 requirements in R170 and didn't get the upgrade. Since this is essentially required for further advancement in the game, and there seems to be no advice on the problem in the fora, I'm at my third point of simply dropping the game. The other two turned out to be errors in the in-game documentation; does anyone have a reference to what I could be missing?
One star only. The game experience is simply not worth drudging through the sloppy mechanics of play, the stilted story line, and the atrocious writing. This might be a worthy game if you would get a proofreader and editor for the text, and quit wasting my time with in consistent movement and all the interludes in which the game controls the motion and conversation.
The consistent fine-motor control needed to deal with the persnickety rotation controls kills the fun by about level 11. I can see why I haven't bothered with the badge -- I spend more time with the GUI mechanics than with solving the puzzles.
Tedious game mechanics make this a chore to play.
Please have an editor review the dialogue; the errors and inconsistencies distract from the story line, such as it is.
The variations in battle tactics and strategic choices are nicely done.
I've used the search capabilities on both Kongregate and DDG, and I cannot find any basic documentation on the mechanics of the slot machine. The in-game wording is woefully short of documentation, and the interface is not at all intuitive. I have no idea what these icons are good for; why should I care to drag item A to opening B? In which direction am I trading resources? What are they good for outside of manipulating the slot machine? The game is already a grind with no new features, and this one just fails to deliver ... well, anything. Pointers? This part fails Game Design Rule #1.
This has a critical weakness shared with a few other "idle" games: it requires having the window focus. If I can't switch to another tab, or merely minimize the window to get it off my background, it's not much of an "idle" game: it requires consistent attention to progress.
I just tried it again, carefully choosing Dwarven bloodline, Fairy faction, then spamming "buy all" and buildings until I had over 2800 Inns in less than 55 seconds. Still no challenge awarded. This is the fourth documentation failure I've hit in the game, and it's obviously time to quit.
I'm confused about not getting the "Biased Architecture" challenge recognized. I'm on R20, all level1 challenges done, and this is my last level2 challenge. I went with Fairy/Dwarf as specified, and built 2797 inns in the first 65 seconds of the game (as reported on the "information" page). I waited through the 2-minute mark as well, and the challenge still isn't awarded. What unwritten requirement am I missing?
I give up ... what makes the Drow treaty appear? I'm at R20, and I can't recall. I'm playing evil / undead, wanting to go for the Drow 3 challenge, and I can't find any documentation on what enables or blocks Drow capabilities.
Now I'm fighting for the goblins and just picked up the overnight accumulation of 480 (full stack) coins. I didn't get credit for the feat, and the evidence is gone, of course. What to do?