I'm just amazed at this character. Assuming he's 6' tall he's fighting enemies (the basic ones) that can send him flying 18'-- at least! I don't think I could take a hit that powerful and keep fighting.
My suggestion is to be even more vague in regards to the instructions on a larger percentage of the games. That would truly make it good.
Now where did I leave that "sarcasm tag"...
It pauses if I don't hit a button for too long? Are you kidding me? You're forcing me to interact with a game that's best put in the "Idle" category? I refuse to trade my brain cells for your pixel-coins at a 1 to 1 ratio.
Wow, I click above and to the right of an engineer to go around a mine and he walks straight to the right, blowing himself up and effectively halting the entire mission in the first 5 seconds.
1) Needs an option to "untrain". Some levels get needlessly more difficult simply because you put the stats in to make another level easier.
2) The terrain is waaaay too bumpy. Not hills, little bumps that cause one end of the bike to buck up.
3) Are these tires filled with helium?
What a mind-numbing grindfest. Seriously, upgrades are way too expensive. I could deal with the stupid AI if it weren't for the fact I had to watch it mess up on the same level over and over and over and over and over.