Of all the weeks this could have come out it had to be the one I had a 300- word essay that I started late due in. On the one hand I hate you but on the other OH MY GOD I LOVE YOU SO MUCH!!!
Plea to the developers: Zone 7 is horrible, the enemies are absurdly easy, the bosses are just bigger enemies and lack any flair (and only 2 of the 4 have brawls) and very little of it is actually nesscessary to "complete" it. Learn from this and don't feel obligated to release a new zone in the same week as a new clash. Please.
Got rather easy later on; in fact I was rather dissappointed with the combat as it was no-where near as in-depth as Sonny's (but really setting up a system like that is hard and I totally forgive you for not). The moving around outside of battle was very well done. Other than that I'd like to repeat 404's suggestion to improve the weapon holstering (I personally would prefer even no sign of weapons outside of battle to the absurd shoulder balance thing). All in all a pretty damn good rpg.
Okay back after finishing the game and the difficulty ramp is a problem. The thing is most enemies don't test your statistics (the first two varieties are the only ones that do) so it just gets ridiculous when your stats keep improving and are only relevant for enemies you could kill (with difficulty I'll admit) at level 1.
^That^