one of the poorest designed games ive ever played on kong - the first move is such a crazy advantage and we the people dont get it?? that you can lose every card you play before making any damage is ridiculous - that you can get into a downward mexican standoff with no recourse is frustrating - that there are items that none of your deck can use is just stupid - please play test it or remove it - you cant be proud of such a mess
great idea, but since one has to play over and over again to build up the boiler arsenal for higher levels, the downtime between levels and the unnecessary animations make this a chore to play - two star penalty
i cant believe they put this annoying game as part of the quest - its not a game, its exactly like having a crappy job - im sitting on six badges wondering how long itll take me to get 14 more
more final boss tips = roast em early and often dont wait for the explosions to stop cuz you sometimes can sneak a third one in - also wait for all the trucks and hardware to be near the boss so all that stuff can blow up near it
once you get 'rump roast' where the paratroopers pants blow up and the upgrade that fires in the cardinal directions all the levels become easy - so hang in there - also on hidden boss remember to hit those stars up top - i place my cursor above the boss even with the stars at the top to take them out
dumb beyond belief - it forces you to take three putts without a chance to chip, and i still have no idea how to approach mid iron shots - when you hit 110% the shots fly the hole - but other times its not enough to make the green - its like we are trying to figure out what the designers THINK golf is - and it doesnt seem like theyve ever played
Thanks very much, that's a heck of a compliment :)