i actually like the game, i am playing it, so this isnt piling on --- tho the battle is flawed, given the annoying obvious opening instructions, it's like this is the first time the dev learned about d&d concepts
yeah its too weird my engineer cant wear a helmet? i have all these guns but i have to go into battle with the shit you gave me cuz i need a special guy to use the twelve guns i have? f you - make me a game where i can blow shit up
alchemist admits that she like the shopkeeper - can they stay another two weeks until he gets his business back, the daughter turns into a full demon ruining the house, alchemist tells you you are the sweetest person she ever met as the shopkeeper and she leave you to the demon to destroy your life --- welcome to marriage
great game, however it seems impossible to find basic stuff like my player stats, the standings in my teams division, i even didnt know my player wasnt available for a match cuz there is no notification that is obvious -- bye bye skill cards used
it takes a day to get all the money you need to satisfy these ho's and then the hobbies take weeks - basically shutting the game down entirely - ive done everything i can - im doing all the hobbies - and simply have to wait literally days to make any more moves
This game has LOTS of potential - to echo other comments - if you leave the jobs overnite you buy everything and then its the long wait for the hobbies to give you the characteristics these chicks want - perhaps you could 'stack' your efforts (time) in a hobby to get it to produce faster? --- anyway that makes this a 'beatable' idle game -- that will be an issue down the road - also I hesitate to add this, but once you get this in shape you could make money with an adult version ;)
Haha I like your ideas!! Yeah my hope is the pacing will be not too quick but not crazy long either; and adding new characters into monthly updates might help the game progress after the beatable part. There are lots of directions we could take it, I'm excited to see how the game evolves!!
We'll be tweaking the timing and balance in future builds. Try it again later when we have that fixed up :)