God got over 1000 and the value disappeared. Need to be able to speed up asteroid production. I spend more time waiting for one to appear that I do flying to it. More upgrades in general, visually too. VERY basic right now.
By the time I figured out what was going on, I was concerned I had taken too long to defeat the darkness, but I pulled it off. Question, what is the yellow beaker? Also, top left corner says I need to upgrade around to finish upgrading, but everything touching it is maxed.
Thanks for playing and commenting!
The yellow beaker is for "technology", which is used in the second way to win.
If by "upgrade around to finish upgrading" you mean the hint "Try building more nearby.": it's shown on villages that need more (one or two, depending on the type of village) fully upgraded villages around them to upgrade. It may not be possible to upgrade that village if there's too little space for villages nearby. I agree that's not very clear right now, so I'll probably update the game soon to change this along with any other minor problems.
Hey Olug, I am sorry about this and thank you for letting us. Please bear with us through the first loading. The first time you play, the game downloads locally and there might be freezes. This is because it’s made in Unity and quite large. Please refresh and wait until it loads. After the first loading, it will much improve. We’re working to reduce the game’s dimension via a recent Unity update. Hope you will come back and give it another shot. Thanks for your understanding and patience!
Thank you for still working on this game. I really do like it so far. Sometimes the text is hard for me to read, especially in combat when the entire defense section goes dark gray.
This game engine has had problems from the very beginning. One of which is the green flag warshon mentioned. Another is it has trouble keeping up with my clicks. If I click too fast, it just locks up for a second. And this isn't with an auto clicker or anything, just by hand. Another thing is the balance. If you wait 3.5 minutes, without doing anything, you have enough upgrade points to buy 25 helicopters.
Getting rushed right out of the gate was odd, my guy started drift around, and when he'd get bumped he's just drift on his own. Controls were a little odd, and would love some more info about what's going on. Damage, attack rate, cost, etc as a pop up when you mouse over an upgrade.
rotating the blocks is difficult. they spin out of control, and don't always land in the correct orientation, which also makes it difficult to progress
I turned off the screen shake and effects, but the screen still shakes. can't walk anywhere, whenever I try I just bound back to the middle with the screen shaking. I have no idea how to chop wood. it doesn't look like I have an axe, right now it's unplayable
Also, being in the inventory screen does NOT pause the game. Be sure to barricade yourself so you don't die while you step away from the screen for a minute
To harvest your first tree, hold down the LMB, it'll make progress, just takes a bit. Once the tree, or part of it falls off, then you can harvest. The right click issue, either use another browser or right click out of the game, the left click back into the game, should resolve it, but you have to do this every time you right click. The save thing, local saves work a lot better than the online save. that kept messing up for me as well. I just play local, then upload to cloud every now and again in case I lose my local save. For houses, just put dirt or stone instead of a door. Stay away from the guys in the black cloaks, they hurt.
If you drag Mr Baggy too fast and the mouse leaves his icon, it drops him where he is. Would be nice if you could hold down the mouse, move to where you want, and let go, without having to creep along to keep the mouse over him.
I keep having to click back to the > to give it focus and scroll down the text. Sometimes it'll do this for me, but when it doesn't it's very annoying.
Thanks for playing and commenting! The yellow beaker is for "technology", which is used in the second way to win. If by "upgrade around to finish upgrading" you mean the hint "Try building more nearby.": it's shown on villages that need more (one or two, depending on the type of village) fully upgraded villages around them to upgrade. It may not be possible to upgrade that village if there's too little space for villages nearby. I agree that's not very clear right now, so I'll probably update the game soon to change this along with any other minor problems.