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OneLeggedRhino's Comments

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Castlewars

Play Castlewars

Mar. 13, 2010

Rating: 1

Uh, Killer, click on "card deck" to do exactly that.

Similarities Winnie and Panda

Play Similarities Winnie and Panda

Mar. 13, 2010

Rating: 0

Cool idea, poor execution. The target areas are so small that you can easily mis-click, and the differences aren't randomized so there's no replay value.

Kill Birds With Rockets

Play Kill Birds With Rockets

Mar. 13, 2010

Rating: 0

Great concept, mediocre execution. More types of birds so levels are different, some upgrades, something like that could make this game really good.

Birdy Blocks

Play Birdy Blocks

Mar. 13, 2010

Rating: 0

Another match 3. Just stop with these games, or add something to it like Puzzle Quest. Basic match 3 = 1 star.

Commander's Ludo

Play Commander's Ludo

Mar. 13, 2010

Rating: 1

Decent implementation of a board game. Instructions should let you click to advance the screen, doing it on a timer makes it too long in some parts and too short in others. Also, needing to land exactly on the base instead of just passing it is annoying. It's probably part of the board game rules, but it adds a lot of luck to winning what should be a strategy game (if one player takes 5 turns to roll the right number and the other player rolls it on the first turn, say).

Laser Force Version 2

Play Laser Force Version 2

Mar. 12, 2010

Rating: -1

Bug: If you beat beginner but not easy, the stats don't show you've done beginner. Once you beat easy, it correctly shows you've beaten both.

Castlewars

Play Castlewars

Mar. 12, 2010

Rating: 1

Nice game. Single player is lame because the computer mirrors your deck so you can't beat the cheating mode by building better decks, but multiplayer is nice. Needs a better way to seek matches, though. Right now you have to challenge everyone one at a time to find someone who's not busy. Would be 4/5 if it had a "seek match" and ratings like chess, but 3/5 as is.

Killgore

Play Killgore

Mar. 08, 2010

Rating: 1

It's OK, like an SNES game from the 90s. Good points: Hold down attack button to attack instead of pressing for each punch. Bad points: Upgrades should always tell how many points they require. And running is kind of touchy, sometimes you doubleclick right and he runs for a second then stops.

Fiend - Beta

Play Fiend - Beta

Mar. 06, 2010

Rating: -1

Clicking every time to shoot sucks. And really, games like this need autoshoot so they're playable on laptops.

Castlewars

Play Castlewars

Mar. 06, 2010

Rating: 0

Also a "Seek game" would make it much easier to find opponents

Castlewars

Play Castlewars

Mar. 06, 2010

Rating: 0

Multiplayer is nice, but it needs to store your deck, and if your opponent quits that should count as a win for you.

Loondon

Play Loondon

Mar. 06, 2010

Rating: 0

Beautiful game. Enjoyed the couple of minigames too. And some of the poetry was quite clever. 5/5

FurEyes Base Defense

Play FurEyes Base Defense

Mar. 02, 2010

Rating: 0

Looks fun. First comment: Give me a button to start the first wave. It starts while I'm still reading everything, makes it annoying to learn the game.

Alliant DotC

Play Alliant DotC

Mar. 02, 2010

Rating: 0

OK game. Controls get in the way. Every time a marine shoots an enemy, he forgets where he was going, so you have to constantly tell marines to advance.

Bloons Super Monkey

Play Bloons Super Monkey

Mar. 01, 2010

Rating: 0

Trophies don't increase blops. Only score. Which is a shame, it makes them sort of pointless.

HeadShooter: devil's cannon

Play HeadShooter: devil's cannon

Mar. 01, 2010

Rating: 0

Nice start of a game, overly simple execution. Upgrades system gives no reward for doing well. You just get 1 upgrade per level, instead of spending points to upgrade. Also it's not clear what upgrades do. Is it ball speed or reload speed? What's the point of power, everything dies in 1 shot anyway? 3/5

Pong Quest

Play Pong Quest

Feb. 27, 2010

Rating: 0

Also, if I have one active ability equipped and try to equip another, it should automatically unequip the first one.

Pong Quest

Play Pong Quest

Feb. 27, 2010

Rating: -1

Very cool. Love RPGs with a minigame for the battle like puzzle quest. One annoying item: After each point, the ball starts in the middle of the board, so you have only a short time to return it. Maybe a countdown before launching the next ball?

Turret Takeover

Play Turret Takeover

Feb. 27, 2010

Rating: 0

Neat idea, thought I would like the game, but it's just missing something. I think the screen is too small and the tanks are too big, so it's more about reacting and getting lucky that tanks are close together than it is about planning. See colourpod 2 for 4-star similar kind of game.

LA Traffic Mayhem

Play LA Traffic Mayhem

Feb. 27, 2010

Rating: 1

You got traffic lights wrong. You made one street always have a green, and the other either goes or doesn't. That's not how traffic lights work. If you're going to borrow a metaphor, get it right.

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