The worst part of the game, imo, is the limited playtime. I'd pay $10-20 for a title like this, flat out. Could you make an option for those of us who want to play for more than 10 minutes every 2 hours?
Got tired of seeing the USA is #1 message pop up. So, I changed my nation to France. The next thing that happens is some text appears, telling me my troops have low morale.
Well played.
I enjoyed it, gave it a four. I liked the art. I think I also liked the ending, but it played too quickly for me to read all of it. Got the gist, kinda came out of left field due to lack of plot development. Overall, good game.
A couple suggestions, in order of priority:
1) Needs a better organizing/listing system, especially for late game. Tools to sort who's hurt, who's got the best work skill, highest level, that sort of thing. It is tedious, the bad sort of gaming difficulty, to have to mouse over 70+ names to find the one guy who needs medical aid, send him over to the unassigned list, then find him again and put him in the clinic.
2) I recommend you rethink how you utilize the reinforcement pool. I can't discuss this one in detail due to the character limit. Basically, make the unassigned characters the ones who get tapped for rescues.
3) fewer clicks to impose my will. I elaborated in my first draft, but hit the character limit.
Thanks, friend.