damn. looks good on the first impression and could be nice. but nothing happens. i clicked everywhere, tried all keys and nothing. fix that or explain what to do. one star till then.
i cant understand: you have a really good game template. artistically good and bug and lag free. why you make so scant content? i got all in about an hour. This game needs much more, longer campaigns, more upgrades, some special stuff. then it could be a 5 star one.
ah... and same for new word rewards. 2500 for a 9 letter word (while combo with all upgrades) is nothing. even with my 6M letters per second there is no feelable income. the only left usable income i selling combinations after idling a few days. and thats frustrating every time. sponsor reset is lost for a long time because it was a lot to early available and without any explanation.
i read the response that artifacts are available on kong now very late. im happy about. now this game is playable again and i can give it back the 5 stars rating.
I've added more guaranteed food in the new update. The reason the food is there in the first place is to force you to be economical with your movements and encourage you to move deeper into the dungeon. I agree if you simply can't find food no matter how quickly you dive thats a problem. So I've guaranteed food drops on levels 3, 6 and 9. If your struggling for food now you know you can just dive quickly to get it.
to easy. after 20 mins i have only clicking the levels. my army raise a lot of faster than as the enemy. and needs multiplicator buttons (x10,x100, x1000)
i really dont like the last upgrade. all hero strategies are broken now. you changed the whole game without talking with the players before. i will quit.
playing the game for three days without a pause. First day was really cool, second was still ok. but now its so boooooring slow. stacking in lev 87 and there is now way to do significant more damage. so im forced to slay ten thousends of dodos till i can finalally reset in probably another day.
87 is boring easy without clicks. 88 is impossible even with an autoclicker. thats balanced? why you maked the end before the first reset so slow and boring?
the levelup button extremly lags on mouseover and mouseout. what ever there is to do, please make it asynchron. its only the levelup, all other overlays work fine.
Fixed the resolution and font to better match the screen. Sizes are responsive to different screen widths and heights.