i hate you kerchet. you are a sadist. game could be great, but the frustration is too much. is it really cool to drop strong troops directly on the base where no tower can be? this game could have 4.5 or more when you did a balancing that not need 30 trys per level to find the only working way. so one start from me.
for all who are annoyed by pay2play: this game is of course pay2win, but not pay2play. the energysystem is neccessary because its much more strategic than grinding. You can get any type of hero without paying anything when you are clever and pacient. you can do 12 fights in 72 minutes. if it would be more, the story would have an end after a few days, thats just not the intention.
i never sold a penny for this game and i have a lot of fun.
save is still buggy. you miss a lot of variables.
XX% production update is almost useless, cause it gets on base production. should ever get on actual production.
needs a speedup button, range indicator, towerdescription with damage and firerate, rebalancing (a lot to easy). then this could be a good one.
At least i meaned that till lev 5. there the waves stopped and the level didnt end. killerbug, 1 star till fixing.
a nice game. you would have better ratings if the start would not be soooo boring. the rockets are useless in the beginning and nothing else to do. just looking at two cannons which almost ever miss. Make this cannons cheap upgradable so the first hour is filled and the player can see a progress.
so, i have to correct myself. i gave it a second chance and now i think, its a good td. but lev 1 is too hard. that scares many from playing. i needed over 30 trys, thats a lot to much for the most people. after that with the first money and upgrades balancing is ok. something else: would be nice when screen scrolling would work with arrows too. finally its a 4 star game for me.
Short idle game. something different. nice Idea but technically terrible. it lags the whole time. you probably has more memory leaks than lines of code^^
YOU CAN'T PLAY THIS ??