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pax78's Comments

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Node Garden

Play Node Garden

Jun. 14, 2015

Rating: 0

AI is to stupid and last level should say that its last level, not repeat. otherwise good game.

Zombie Crisp

Play Zombie Crisp

Jun. 12, 2015

Rating: 0

doesnt load

Developer response from itsallgoodgames

Hey there! It should all be working now. Give it another shot :)

Redshift

Play Redshift

Jun. 07, 2015

Rating: 0

im really pissed off now. are you not able to fix the permanent rift bugs? Read a tutorial about network synchronisation and how to avoid memory leaks. Really, shame on you. months left without fixing this major bug. have to downgrade my rating!

Redshift

Play Redshift

May. 27, 2015

Rating: 5

repairtime is to long, really. i have about 2 hours playtime a day. one fault and the playing is over when the repair needs more than 3h. that sucks and is the most reason that people stop playing this game. Add some repairbay upgrades to make it faster and hold the game playable after a bad running raid.

Redshift

Play Redshift

May. 23, 2015

Rating: 3

the rift is extremly buggy. only 50% of the battles are running. the others freezing. pls fix this. asap.

Idle Raiders

Play Idle Raiders

May. 16, 2015

Rating: -19

everytime the same. a furios start, tons of promises and then stopping work without a message. so i have to end playing.

Idle Raiders

Play Idle Raiders

May. 11, 2015

Rating: 0

A Hitstreak of 8675309? So you played this game for about 100 days with a continous hitstreak? Stupid idiot.

RobotPet

Play RobotPet

May. 11, 2015

Rating: 24

hey NOOZE. your last message is 5 month old. It would be really sad if you left this game on v0.39. Its a nice game and worth to get a major 1.0. Just try to fix the memoryleak in infinity levels and build a unique bossfight to win the game perhaps somewhere on lev 300. you have invested a lot of time in this game and should give it a worthy completion. Guys, please click "+" if you agree!

Idle Raiders

Play Idle Raiders

May. 11, 2015

Rating: 20

Some Answers for FAQs: Is the Pabulum Pit the last farm level? --- At the version 0.1f: yes --- Does Skillbook stack? --- yes --- How can i de-equip skills or equipment? --- the items and skills have a very tiny "x" in the upper right corner. cliick it and it go to inventory --- How can i get rid of superfluous things? --- select it in the inventory and use the red "throw item away" button in the inventory bar ---

Idle Raiders

Play Idle Raiders

May. 11, 2015

Rating: 3

Its impossible to get a highscore. There is no enemy who live long enough vs my lev 125 full skilled Raiders ;D. I still have fun. Keep up the good work :)

Developer response from pitforest

Someone wrote me that they are doing a new savegame where they make a specific build in order to try to beat the hitstreak highscore. He told me the build but I probably shouldn't spoil it for competitive fairness :D That's insanely cool from my perspective, because I didn't even consider that possibility when I implemented the highscore for testing. Seems to add a ton of replay value to the game for some players. I guess I'll get on it and add some more highscore statistics, but this time ones that are a bit harder to beat :D

Idle Raiders

Play Idle Raiders

May. 10, 2015

Rating: 1

@pendulu: its all like you want it ;). the skills are stacking and you can unequip it everytime by clicking the tiny cross upper right on the book.

Idle Raiders

Play Idle Raiders

May. 10, 2015

Rating: 1

@bloody941 yes you are right. stacking would much better than scrolling. Thanks :)

Idle Raiders

Play Idle Raiders

May. 10, 2015

Rating: 0

sorry for multipost. im so forgetful sometimes... the knights in the throne room are dropping dragon remains. should that be so?

Developer response from pitforest

Yeah, it's intentional (lore reasons), but in the current version there is a bug that made them drop it extremely often. That should be fixed in the next update, until then enjoy your immortality I guess :D

Idle Raiders

Play Idle Raiders

May. 10, 2015

Rating: 1

ahhh... and a request: if the inventory is full, additional items are listed behind the grid. they are not lost and jump to an empty place in the grid as soon as there is one. Thats ok for the moment, but can you build please a selfrasing, scrollable grid for that?

Developer response from pitforest

Yeah stacking and other inventory improvement features will be in a future update :)

Idle Raiders

Play Idle Raiders

May. 10, 2015

Rating: 1

i spanked the dragon and tickled the 3 iron guys in the throne room from the armor. i need more content :) Keep up the good work!

Idle Raiders

Play Idle Raiders

May. 10, 2015

Rating: 0

Hey dev, its 9 o clock. Start working now! ;-P

Developer response from pitforest

Already at it!

Dünyanın en saçma oyunu

Play Dünyanın en saçma oyunu

May. 09, 2015

Rating: 0

moonspeak. 1 star

Idle Raiders

Play Idle Raiders

May. 09, 2015

Rating: 8

After a few hours of playing its time for a first conclusion. its a really nice game and has the potential for a really great one. keep on the good work than you can add a donate button that will be used by the players. some hints: i found two small bugs. 1. sometimes a raider will fight versus a death enemy for a while. 2. the cooldown time needs leading zeros for a good looking ;) last but not least, there is a balancing issue. the reward for killing enemies is the same at every map (tryed it till goblin garden). that makes map 1 to the most effective farming map. thats not like it should be ;)

Developer response from pitforest

I will do my best to make this the best idle game ever made!

Idle Raiders

Play Idle Raiders

May. 09, 2015

Rating: 1

@pikolinapl: its possible to win the first dungeon with a lev 20 team. you just need a few heal and stun spells. dont waste them at farming.

Idle Raiders

Play Idle Raiders

May. 09, 2015

Rating: 1

nice game, i gived 4 stars instantly. but one big nerve. whats the reason for the shop to disapear? it takes long enough to get enough gold for items. waiting for random appearing makes no sense.

Developer response from pitforest

The current merchant has some lore behind him that you will be able to figure out eventually (there are currently not enough items in the game to give full background on him, but you can already make guesses). There's a reason he goes away and comes back. That being said, when the base upgrading goes live I will probably put in a permanent shop or something and keep the merchant for special items only. Also I will shorten the interals between the merchants visits.

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