Wow. The new boss is basically a big fu for all the casual players like me who were hoping the new reincarnation system would help to overcome the hardships midgame others overcame with scripting. At the moment I regret having thrown 50 bucks on the game, I feel betrayed. I am at a progression wall and I feel like this update, unless revised in the future, ended the journey for me.
Others in the forum already hinted on it but I will be more drastic. The dev decided to balance the game around people scripting, which is equally bad I feel like as balancing a game around cheaters.
How does the Accelerator upgrade work in the row of prestiges? From my attempts reaching the amount of Diamonds is impossible since it always sets a new goal once you have enough, I am never able to click it. Do I miss something?
Hi, I like this game so far, but I hit a big progression wall. I can not advance at the Farm area, I am unable to kill the leader and I feel like prestiging would be the way. How do I see that I have unlocked it? Or where do I prestige?
Can you please explain more about the mechanic loosing gear on battlestart? To me right now it just seems like an unnecessary nuisance that I have to take off my gear and reequip it everytime I start to embark. I guess I don't have to mention I already lost a lot of gear because I did fail to pay attention.
Hey! The update looks really good! One suggestion though, an initial prestige would be an idea maybe for people already way into the game? I have trouble to buy 10 A drones because I was close to presteging before you deployed the update. Keep it up!
Okay, so the crystal(s) disappear if you open any menu.. I understand it now. But honestly it is as obstructive as the motor engine turning off each time you are shifting gears. If you want to keep it in, it will be much more idle than it is right now - especially if I read correctly, the gem life goes up to 1000. With 100 life it already takes around 15 minutes to destroy one where I essentially can not "play" the game, cant imagine with 10 times the life.
Bottom line: I do not like it.
The crystal life increasing is for crystals 6-10. Crystals 1-5 have 100hp. Meaning once capped there will be 10 crystals on the screen. Once you unlock mouse skills, destroying crystals are a joke. Furthermore once you max out crystal spawn rate of 9 seconds, the "play" aspect is once again high. I understand that players want things right away, but its an idle upgrade game. Which means to me that the game starts off inefficient and becomes efficient. If I make crystals easier to get, then I'd have to increase costs of upgrades to balance it out. Also crystals are mid game currency, game's been out for 2 days it should not be expected to gain it already. I think that having layouts unlocked showing crystal upgrades was a poor design choice on my end. I will rectify this in a future update. Thank you.
Hi, I am using Opera. I have the similar problem as Otiya, my first Crystal spawned and disappeared before its hp reached 0. None has appeared after, 1000+ seconds in. But besides it is fun! ty keep it up!
I was probably still in the beginning or mid-game, and it was really fun. The update especially the regeneration of SP and MP is so bad now that I quickly run out. I can not really idle anymore and it in general feels pretty bad now. I will keep an eye out on future updates, but right now last patch took all the fun out for me. Keep it up and hopefully bring back the fun to me!
Hey Dev! Great game, I am totally hooked. I just ascended and I made my first grave mistake as I think. Button presser does just affect the manual click or any resource generation? If it is the first, is there any way to respec my talent points? keep it up btw.
Heya, thanks for the feedback! Talent points reset when you Ragnarok, but I've also added a one-time talent reset on this update, so people who didn't understand how they work can re-pick. And Button Presser does affect resource generation from all sources, not just clicks.
Soft resets seem to have diminishing returns - I seem to get the same or even less points after resetting. I do not seem to advance getting more fortune points which seems very punishing since the abilities are becoming more and more expensive and have diminishing returns itself.
So I gave this game a try and it seems fun until a certain point. I have to farm for better gear now and upgrade items, and since my energy is gone the game wants me to wait 40 minutes until I can enter the dungeon again. I would rather play any other dungeon crawler without this bad habit of energy system. 2 Stars for me because I had fun while it lasted, but this game is not suitable for a friday night playing session.
I really like the game so far, you got my 5 stars. My only complains are the calculator, I get it now, I have to add the RP/DM I already have, that could be already be build in the calc though. The second point is, you can mess up your game. The RP generation in your game seems to scale off the total RP you have, if you upgrade suboptimal, you screw your game up and you will generate too little RP to advance in a reasonable time. I hope those two issues will be adressed. Kudos to the dev.
I added the calcultors just as an extra help (incremental games dont use add ingame calcs), did not invested much time on it, now im testing with a new UI and I will have more space for calculators. About de RP gains, its based on your total energy, ofc some research are better than others but I think that reaching a point where you cant advance its almost impossible.
Something seems to be funky with the calculator. I would have 7 DM points after reset while having generated 980+ BeV. The calculator tells me that I should have had generated 8 DM points when I reached 943.94 BeV.
One thing that I would love to see is just a little UI improvement: Let the Menubar always stay on top instead of beeing scrolled out of the screen. Liking it!
Use Turtle formation with full epsilon and focus on leveling epsilon on the Lab. That should let you do some Leaders and reach Map 5.