Kinda neat... but the movement is annoying (and not necessary for the game). And the game is extremely linear; can't so much as look at things until their time comes.
It's a bit pathetic, you click on an enemy to attack, all the enemies are the same and they wait their turn to attack you, no area of effect nor anything other than killing them off one at a time.
Interesting feature... the pods force you to choose your location carefully, not just from the general direction you attack, but also at the fine level to make up for the limited directions you can shoot.
Attacking castles is way easier than it should be, because the enemy can simply be lightning-masacred while they wait behind the walls for you to attack.
Lame game, repetitive, and it looks like the only reason for this game is to re-direct people to that stupid website you have that appears in the firing zone between levels.
It starts out way, way too slowly. The game should remember when you demonstrate that you're not a noob, to start off faster than 1 enemy every 10 seconds that you can kill with a single shot.
I really like this game. It's a strategy RPG game, not one where you go killing everything in sight like some rampaging madman. You have to carefully pick your battles to win. (Note: the game won't allow you to attack monsters you cannot defeat, and until you get the item on lvl 1 you won't be able to tell which those are -- and you need your sword to get that.)
Nice game but a bit too short. One thing that bothered me is that the mouse going off the edge of the game can cause problems. Also, the upgrade for the guns doesn't even hint that upgrading gives you multiple bullets as well as the pathetic damage increase indicated. A possible bug is that people can rest in the middle of (some) battles after killing off most of the enemies, to allow the overheating to recover.
Also, for anyone reading this, it seems some of the bugs mentioned have been fixed.