here's a thought.. remove the IP block for ratingless games.. it would allow people using the same router/computer to play with their friends.. + if you want it implemented.
ssw, the problem is, they give the neutral player the cards.. so multiple quitters causes the pool to grow larger, not multiple pools.. and that pool does not contain the Reinforcements from used cards, so you can use your cards then quit, to cut down on cards gained still
noso, sometimes when i play as a guest, if the final player was a good player in that game, *rating doesn't define skill* and i think that player deserves the rating, i might quit for them. But if you don't want to play with rating drainers, aka, guests. Turn that rating cap on and stfu.
Anakin.. I did two levels over again maybe 3 times, tops, and beat hard mode.. I found with the right deck, this hard badge should of been a medium.. except for a couple of area's that start off with pretty high initial resources, they really didn't stand much of a chance against me.
Also.. I have played 20-30 games in MP, cause i like the game.. and only had 2 quits, 1 of them was me, cause my Browser decided to die on me.
Idk what ya'lls problem is, tbh
oh.. and Trojan is OP, I use 1 in my deck, resource killers/builders and shields are closer the basis
the hard mode i found certain area's that had high starting resources to be hardest.. the final battle was dissapointingly easy comparatively so.. with my deck setup at least..
I think they should keep in 1v1, but make it more like risk 1v1, and not some ghetto 3 player 1v1 knockoff... 1v1 always has alternate rules because of country bonus... Albatore should read risk alternate rules and make changes accordingly, imho
Superdude, tried clearing cookies? idk paulo, finish off the neutrals, i have heard the bug gives *double* pts to the winner in that case.. sam, any kills?.. GBCM, temporary truces are a part of the game.