The concept of killing the bear is kinda cool-- a nice mix of worms and the simple distance flash games you obviously ripped off. However, it's WAY too basic and I'd like to see an overview map to gauge how far I need to hit the penguin (rather than wasting half my penguins guessing the correct distance).
Please god sort out the collision issues for Bloons 2. I had to give this a 3/5 (even though I gave Bloons a 4/5) because the collision issues aren't fixed. No more per frame collision checks-- you need ray collision for any high speed objects (ie, your whole game).
It's difficult to have precision shots in the game, not because of the spinning play field, but because of the controls. Also, when using colors as similar as you are, it's helpful to add a symbol to each color for us color-blind folk.
Nicely done. It's a simple game, but I like the style a lot. I'd like to see more interaction between NPCs and possibly the environment. For example, in the last stage, being able to shoot out the truck's tire so the guy couldn't flee would have been awesome.
Fun, but the colors are WAY too close in hue to eachother. The reds and oranges, and blues and purples blend together and I end up missing out on bonus points because of it.
This may be a clone of a million other games with similar gameplay, but something keeps me coming back. It's also helpful that the puzzle mode can sit on my desktop's background while I work. That is, the lack of a time limit is appealing to me. I just want MORE LEVELS!