Very well done. I'll agree with PaulC's comment in that sometimes I'm a little confused as to what branches line up with the rings, but other than that, it's a great puzzle game.
It's been said a million times in these comments, but it's a good, bite-sized monopoly. I noticed the end game came quick and there wasn't enough time to explore the special dice. Maybe if the costs of landing on properties was decreased a bit, there'd be more "back and forth" to the competition and winning would be more satisfying.
The character evolution is a great concept, but the camera is too close to the player. Bigger bubbles with more visible space would help.
Also, there's no distiction between player and enemy fire. This becomes problematic when you are circle-strafing.