Games Achievements My Kong Sign In

phack1986's Comments

Comment

Hexiom Connect

Play Hexiom Connect

Aug. 25, 2008

Rating: 0

Being colorblind sucks, and the "light up" color shift when a section fits only confuses me more. I'd suggest holding the same colors and using particles or an animated effect to show a valid connection.

Chameleball

Play Chameleball

Aug. 20, 2008

Rating: 0

Not a bad concept, but I'd move the color guide near the action. That is, it annoyed me to have to look back and forth between the UI and the game. [note: I eventually memorized the layout and this problem didn't apply anymore]

Bubble Tanks 2

Play Bubble Tanks 2

Aug. 12, 2008

Rating: 0

The classes and map are nice additions. I'd still like to see the screen zoom out a bit when the battles get chaotic, though.

Create A Cow

Play Create A Cow

Jun. 20, 2008

Rating: 0

You get 5/5 because of this line: "Even if you dont like this one there will be a 2."

Amberial

Play Amberial

Jun. 11, 2008

Rating: 0

A great time killer in the same vein as Jumper or the god-awful Ball series. My only problem with it was recognizing what parts of the red spikes would kill me and what parts I could pass through.

Nano War

Play Nano War

May. 29, 2008

Rating: 0

A good start, but it needs some more factors (abilities, 3rd party enemies, barriers, power-ups, varied cell types, etc.) to beat the monotony.

Sonny

Play Sonny

May. 06, 2008

Rating: 0

A worthy attempt, but this game is amazingly unbalanced.

You Have To Burn The Rope

Play You Have To Burn The Rope

Apr. 07, 2008

Rating: 0

Truly brilliant.

Monsters' Den

Play Monsters' Den

Feb. 28, 2008

Rating: 0

How come it won't let me equip shields on my Warrior when it clearly states that it is equipable by the Warrior? Is this a bug, or am I missing something?

isoRa

Play isoRa

Jun. 28, 2007

Rating: 0

Like everyone else posted, the isometric angle is a bit too... angled.

Newgrounds Rumble

Play Newgrounds Rumble

Jun. 08, 2007

Rating: 0

Amazingly well done. Good show, sir; good show.

ColorBuster

Play ColorBuster

Jun. 07, 2007

Rating: 0

EXTREMELY hard for us color-blind folk. Adding symbols to it would help a lot. I really like the boss battle.

Potion Panic

Play Potion Panic

Jun. 06, 2007

Rating: 0

The powerups don't change the game enough, the game is painfully laggy, and there wasn't ever any reason for me to switch off of the fire combination. That said, I'll give you some stars for the idea.

Luminara

Play Luminara

Jun. 05, 2007

Rating: 0

How the hell did I get NaN for a score? I think that's WELL over 500,000. :)

WetDiamonds

Play WetDiamonds

Jun. 01, 2007

Rating: 0

I agree with everything fortyseventeen says.

Castlewars

Play Castlewars

May. 31, 2007

Rating: 0

What's the difference between Beginner and Experienced modes? Also, I'd love to see variants on the height of the castle you need to create. Playing to 1000 would rock.

Rolley-Ball

Play Rolley-Ball

May. 09, 2007

Rating: 0

Ok.. now that I beat it I'm realizing that the lives aren't such a big deal because there are so few levels. Give this game infinite lives, 50 levels, and a save feature and it would rock.

Rolley-Ball

Play Rolley-Ball

May. 09, 2007

Rating: 0

This game is very original and highly underrated. My only complaint is the issue with the lives (I'd prefer a setup closer to Jumper or Orbox), but that doesn't deter me from ranking it as one of my favorites.

The Last Stand

Play The Last Stand

May. 08, 2007

Rating: 0

Very well done. Nice style, nice sense of character building.

Draw-Play

Play Draw-Play

May. 08, 2007

Rating: 0

Great idea but, like most people here have said, the collision detection is shoddy.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate