This game is tough on the order of old school NES games. If you like a challenging platformer then you will love this game. If not, well I hope you have enough to buy a new keyboard.
Maxxed skills. Got a score of Distance: 707,341,934 Height: 1,048,111,899 and 34800 kills. I could have kept going but I dozed off. This resulted in a score of 3,510,977,266 putting me at number 36 on the leader board for today. I dread to think how long the guy who got over 100,000,000,000 and is number 3 spent playing this game.
I did the first 11 levels before I realized there was a gun. After that it was easy. Fun little game. The jump seems unresponsive sometimes though. Maybe just a bit of lag.
Noooo! Get back up rubbery alien dude! You can't be dead.
Heh great little game. Way too short though. It would be nice if he went through at least one more growth cycle and had to defend against a few more waves.
4/5 for art, visual storytelling, and gameplay. Expand it a bit and it could be 5/5.
This game is a lot of fun. Much like turtle launch. However, occasionally I get stuck under the ground after falling from space. And speaking of space, add space food please!
Yeah man good game! I have never played this in real life but I like it. All you need is to make some kind of graphical representation of the matchsticks and keep track of the player's wins, losses, and forefitures. Also I had the problem where the wheel fades out before I can click anything. I got around this by holding the mouse over the number and scrolling my mouse wheel up one tick. It made it irritating to play but if you fix that it would be great.
I like the idea of this game but navigating the environtment is totally nonsensical. Clicking the same door takes you to different places and God forbid you try to use those arrows. There is no telling where you will end up!
Great start! Obviously the graphics need a little work but the concept is great. The collision detection on the mines seems a little off. Maybe be a little more generous there.