When someone is right on top of you it is impossible to hit them but they can hit you. That sucks. Also as other commentators have stated, the game is very repetitive and without depth. How about some character advancement like new moves and weapons?
I like this game a lot. It is quite difficult and it has a great art style. The pixel look is just so much more interesting than the typical flash "moving shapes" style. Makes me wish I could play it on an old snes controller.
You have a good basic concept and I would love to see you take it further. Some suggestions: make the base movement speed faster and add a fuel or energy gauge/limitation to the left mouse boost. Make shield bonuses more rare and give another way to destroy rocks such as kosmo mentioned.
Very addictive. Please impove ship AI some more though. Sometimes the response is sluggish and sometimes it refuses to attack a ship unless clicked several times.
Nice game. Pretty challenging on the harder modes. You can basically cheat by holding down space though. Lets you run and shoot super fast. Also makes flags and health go really fast.
This game is extremely awesome. I especially love the scripted werewolf deaths such as tackling one off the edge of a building and landing on a car. More screens please.
Yes please explain how to unlock the locked clouds. Also what are the little target looking things stuck in the ground? This is an awesome game though. I love the art and the concept. Maybe add some more gameplay elements like a mele strike. Definitely add more levels, I cant get enough!
Nice oldschool arcade style but only 3/5 because the amount of xp you lose for being hit one time is way way too much. Either seperate xp from weapons upgrades or make the peanlty for being hit much less.
Great game. I finished and was left wanting more. The last mission has the feel of an old school boss fight. Hard but if you keep at it and use strategy you can beat it. Give us something to do at the end. At least let us return to base.