The game normally has very few players, which is why the servers are overcrowded so suddenly due to BOTD. After today, everyone will leave and the servers will get back to handling the (very) few regular players that exist. lol
I think Frantic 2 was better because the levels were longer. Each level had at least 5 minutes of shooting, a miniboss, and a final boss. In this game, each level is 2, 3 minutes, maybe more on the boss levels. You need to return to the long levels rather than short bursts of action.
Enemy airstrikes are way too powerful, not to mention that they can use it every ten seconds, it completely breaks the balance of the game and makes levels such as the deep ravine a complete pain.
Everyone praises the characters and story, and I completely agree with them, but honestly, the graphics and repetitive gameplay severely hinder the experience. Not just that, each "area" in the game is basically a copy of the previous area. Drone mothership, city master, monolith, rocket snail, the same bosses show up over again when you advance to the next area. If you make a sequel, I really hope that there is more variety in the boss and level designs. Story is EXCELLENT, but gameplay is rather lacking...
Well, there wasn't much depth for me. In every level I spammed Sturmtruppen because they were cheap and efficient. I found that the strong units took way to long to build, and they were easily overrun by superior numbers. I played all the way to end building Strumtruppen; the game needs some tweaking to make the stronger units more valuable.
For those needing help: remember that the SHIFT key teleports everyone to the currently selected character. With that being said, you can use this to your advantage. Remember that enemies will not go around water, which means you can camp some mages across a river to kill enemies in safety. Now comes the harder part. You need to lure enemies to the killing spot (the tile across the river). To do this, select a character to use as a lure and press "W" so that your mages will not follow you. Lure some enemies with your character. When you get to the kill spot, quickly select one of your mages (use the 1,2,3,4 keys, whichever one has your mage) and press shift. Your 'bait' character will teleport to your mages and you can pound on the enemies.
Also, for tournament, I always kept a high level magilancer and a sorceress. The other two slots should be mid-high level characters. Remember that the tournament comes on the second week every 2 months.
The effectiveness of posters/furniture is based on how many "squares" the object takes up. For example, if you put two posters that are one square each, it has the same effect as one poster that fits two squares by itself. I tested the waiting times, and this is what I found out.
Whoa, whoa. Did you just increase the prices again? The SA80 is now 200 coins? Not rentable anymore? I understand that you will implement an unlocking system for weapons, but why don't you change the prices AFTER you make this system? Wouldn't that be more reasonable?
i just uploaded a new version, see if you still have problems.