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Game comments and reviews
Oct. 24, 2008
love the air hockey engine
Oct. 23, 2008
Actually very addictive. Despite a green light, my scores don't seem to be getting sent.
effect of wind too small, too easy generally.
Oct. 22, 2008
pookey - for 3, your pointer works as a block.
levels like 2, 6, 7 are awesome. And the lateral thinking ones.
possible bug (feature?) - a falling block will kill you even if it doesn't land on you, e.g. you touch it on the side.
kidwithamohoawk - 24 = jump towards the block and fire at the last second so you can get underneath it when it lands
27 = fire from the side of the screen towards the middle then use screen wrap so you get hit by your bullet
Oct. 21, 2008
slow paced, simplistic, easy, boring. disgustingly overrated, probably due mostly to the tacked on poorly included xp system.
shame infinite mode isn't randomised
The levels that make you think on your feet rather than just test your technical skill and memory are great.
Oct. 20, 2008
awesome graphics, especially animation, entertaining monologue. What a shame to see this engine wasted on mostly really uninspiring gameplay. I hate linear games where you're constantly going back the way you came to make sure you didn't miss something.
Oct. 17, 2008
good game, hard. Needs to display the number of moves in the best moves solution for comparison or equivalent such as a high scores per level. Generally prefer puzzles of this type cut into smaller segments.
Oct. 16, 2008
If you think it's stolen, flag it. Kong staff will look into it to confirm and remove it if it is. Do not spam the comments and do not downrate.
background reminds me of super mario 2
Oct. 15, 2008
I like these obfuscation-based games, switching controls without any warning to the player is a little unreasonable though. 1.5x or 2x speed mode would be appreciated.
Oct. 14, 2008
excellent tutorial though it doesn't really benefit from being in flash rather than a static webpage at all.
Oct. 13, 2008
seems all hp is easiest.
controls are perfect. I'd really like to design some levels for this game but without the ability to edit levels after playtesting it's just not worth the effort to me.
Oct. 12, 2008
Physics rather underutilised. Creative but not as fun as it should be.
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