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phooltk's Comments

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MAD: Mutually Assured Destruction

Play MAD: Mutually Assured Destruction

Sep. 22, 2008

Rating: 0

Being given so little info in game is incredibly annoying. Between 370 and 395 4-5 times in a row now, every time confident I'd managed 400.

Z-Rox

Play Z-Rox

Sep. 21, 2008

Rating: 0

kjarli - the answers aren't all symbols. Type the word.

OrbBlaster

Play OrbBlaster

Sep. 21, 2008

Rating: -1

poor difficulty scaling, extremely easy until the low 20s where there's a massive leap. Good scoring system, fun.

Z-Rox

Play Z-Rox

Sep. 21, 2008

Rating: 0

@poolaka no, a well designed game will allow you to come back to puzzles you're stuck on later

Z-Rox

Play Z-Rox

Sep. 21, 2008

Rating: 0

excellent concept though making it impossible to continue if you get stuck on a level isn't a great mechanic though. It would be nice to be able to turn on an option for seeing the shape you described in the manner of the tutorial T on completing a level to see exactly how it fits together. Seems like it's stilll 2d though - 1 dimension being x, the other being time. 4/5 fave

Pinch Hitter 2

Play Pinch Hitter 2

Sep. 18, 2008

Rating: 0

good game just missing another mode aside from the challenges though 4/5

loops of zen

Play loops of zen

Sep. 17, 2008

Rating: 0

Rather easy, too many pieces which clearly have just 1 solution. Looks great.

Warlords: Heroes

Play Warlords: Heroes

Sep. 17, 2008

Rating: 0

*some of the problems* #ugly UI, inc play more games on the game screen. #no pause #lacks unique key comboes for skills #doesn't allow you to choose which move outside off original 3 eps, see above #save often fails to work #unlocks + above #spawning on char movement degenerates gameplay speed #spawning from the left #mercenary AI+above #mounted enemies+above #vague hitboxes #poor attack priority #air invulnerability

Warlords: Heroes

Play Warlords: Heroes

Sep. 16, 2008

Rating: 0

having 2 different moves with the same key combo is terrible.

light-Bot

Play light-Bot

Sep. 16, 2008

Rating: 0

reminds me of that programmable turtle thing some primary schools have. needs a little more complexity, level select.

Rocket Car 2

Play Rocket Car 2

Sep. 15, 2008

Rating: 0

very fun tbh

Color Infection

Play Color Infection

Sep. 12, 2008

Rating: 0

Ah, the other game I was thinking off was the same game.

Color Infection

Play Color Infection

Sep. 12, 2008

Rating: 0

I've seen a puzzle game with almost identical gameplay before though I can't remember its name. I agree with other commentors timing elements are uninteresting detractions from the puzzle elements. Anyway 4/5

Momentum Missile Mayhem 3

Play Momentum Missile Mayhem 3

Sep. 12, 2008

Rating: 0

the disc survival mode needs work as much as the MGM survival mode. Again ended up suiciding. Artillery is better balanced but rather luck based.

Momentum Missile Mayhem 3

Play Momentum Missile Mayhem 3

Sep. 12, 2008

Rating: 0

(one off?) minor bug - being able to equip nuke twice (campaign mode, both icons went onto cooldown during play on use so just a waste of a slot)

SandStorm Racing

Play SandStorm Racing

Sep. 12, 2008

Rating: 0

this would actually be a really good game if it lost the tacked on RPG elements.

SandStorm Racing

Play SandStorm Racing

Sep. 12, 2008

Rating: 0

oh yeah and when the best course line involves cutting corners massively and going on the outside of checkpoints, it'd be nice to know exactly how far you can go off the track without it not counting.

SandStorm Racing

Play SandStorm Racing

Sep. 12, 2008

Rating: 0

For most the game you can't compete at all against sufficiently higher level cars, the ones you can compete are no challenge at all, and there's no point going for high scores til you've maxed your car. = tiresome grind. 3/5

SandStorm Racing

Play SandStorm Racing

Sep. 12, 2008

Rating: 0

wow, my self-confidence isn't so low I need to be constantly told my terrible spins off track are GREAT TURNS!!

Momentum Missile Mayhem 3

Play Momentum Missile Mayhem 3

Sep. 11, 2008

Rating: 0

had to suicide, I can't feel my fingers =/

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