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phooltk's Comments

Comment

Gravit-Eye

Play Gravit-Eye

Jan. 11, 2010

Rating: 0

poor FLaiL rip

Drag Box

Play Drag Box

Dec. 18, 2009

Rating: 0

I'm counting the other shapes as a downside, actually. The large rectangle is the most interesting to play, but also the worst.

Scribbland

Play Scribbland

Dec. 18, 2009

Rating: 0

Saying the controls aren't intuitive is like playing Triangles and complaining 'you have to do 2 things at once'. GB2 Epic War, children.

Multiplayer Chess

Play Multiplayer Chess

Dec. 18, 2009

Rating: 0

didn't find anyone. I probably wouldn't have had time in the absence of a blitz chess option anyway.

SquareThere

Play SquareThere

Dec. 16, 2009

Rating: 0

You need to ban 1x1s from random level

Perfect Balance 2

Play Perfect Balance 2

Dec. 07, 2009

Rating: 0

The crystals really do add a lot, excellent update

Forever Samurai

Play Forever Samurai

Nov. 26, 2009

Rating: 0

great... but more awesome arcade games like falling forever please!

Company Of Myself (Games Free)

Play Company Of Myself (Games Free)

Nov. 24, 2009

Rating: 0

maybe not the most original implementation of this but certainly the most charming

Fly Squirrel Fly

Play Fly Squirrel Fly

Nov. 17, 2009

Rating: 0

meh just another shitty club the penguin with with an upgrade system tacked on to appeal to the subteens... but what am I saying, this time you fire to the left, GENREBREAKING99999/5!!!!

Lateral - The Word Association Game

Play Lateral - The Word Association Game

Nov. 15, 2009

Rating: -1

madison square garden? most is common knowledge globally but you ought to be more considerate of your international audience.

Flood Fill

Play Flood Fill

Oct. 28, 2009

Rating: 0

really liked it but the 3 colours levels are too easy as you can just deduce the next step with absolute confidence always if progressing sensibly around the puzzle... needs one more thing going on to prevent this to present a challenge.

Cover Orange

Play Cover Orange

Oct. 26, 2009

Rating: 0

ruined by a general lack of innovative level design and abundance of filler. And the belated attempt to allow for player competition via a timer is ill suited to this kind of game, as it almost always is...

Kerixep

Play Kerixep

Oct. 19, 2009

Rating: 0

too easy and level design was very predictable - rarely had to pause to look at level could just go. Multiple starting points was a promising gimmick but underutilised.

Picma

Play Picma

Oct. 14, 2009

Rating: 0

decent implementation but far too much handholding, even on the 50x50.

Chroma

Play Chroma

Oct. 11, 2009

Rating: 0

so blue blue red yellow = grey?!

Tank Destroyer

Play Tank Destroyer

Oct. 11, 2009

Rating: -1

there's appears to be almost relation between playing skill and success.

Momentum Missile Mayhem 4

Play Momentum Missile Mayhem 4

Oct. 05, 2009

Rating: 0

not sure if hueg is meme reference or typo?

Momentum Missile Mayhem 4

Play Momentum Missile Mayhem 4

Oct. 05, 2009

Rating: 0

Difficulty is good imo, with a good framerate things are tense and fun. Level 20 tho... =/

dadadadungeon2

Play dadadadungeon2

Sep. 30, 2009

Rating: -2

rather brutal at times

dadadadungeon2

Play dadadadungeon2

Sep. 30, 2009

Rating: -2

*** Result *** Floor level: 11 Score: 193400 Trapped dead. *** Equipment *** Weapon:Fist Shield:WoodShield *** Killed monsters *** Slime x 5 Skeleton x 6 Cobra x 10 Kobolt x 7 Thief x 1 Troll x 7 GolemHand x 8 Goblin x 1 Golem x 5 Demon x 3 Hobgoblin x 2 Ghost x 3 Dragon x 2 Pazuzu x 1 Ninja x 1 *** Items had *** DisPoison Unknown[Invisible] Descend Descend Descend Knife Axe Analyze Descend Hammer Descend Teleportation Axe Axe Invisible Potion Axe Axe

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