Er.. satisfying but is there an end goal here? On round 150 it's not fun anymore but I don't know if there is some way to win this thing?
Can't really work out the mechanics. Sometimes I do all kinds of damage and the balls stay on standard damage. Sometimes they jump to double damage. Sometimes A single ball or two get up to 20x damage. Sometimes they bounce uniformly. Sometimes they all go all over the place.
Is the key to victory to get lucky?
Have you ever seen the game "Battle Panic"? Same concept but you just have to hover the mouse instead of click mashing, which isn't good for you or your mouse.
Just a suggestion. Nice looking game anyway.
Hi. Guay que haya dialogo audio, pero súper molesto que no puedas apagar la música.. en general pero más cuando tienes que elegir entre música alta o diálogo difícil de escuchar. Lo podía leer, pero para eso no te molestas :D
Ok, my mistake about being trapped in the flame room. Now I've defeated the main boss and am stuck in that room though. Is that it? Is it a glitch or is there no ending?
It was almost good. Then you trapped me pointlessly in a room full of fire, and the doors didn't reopen when I destroted all the fire and boxes. Not replaying from the point you sent me back to just because of that lame trick.
I don't know if you are only looking for possitive feedback, but right now I'd say the game isn't very good. I'd say the 2.8 star / 56% rating is about right.
I do like that you get more gold for fighting in enemy territory to combat early defense/save money laming.
The rest isn't so great. It's too similar to other games in the genre, with battles taking honestly boringly long, and looking really messy. I won on hard, second try in 2:02.22 (which I thought was quite satisfying :p) and I wouldn't even contemplate chapter two after that.
First try when I didn't know how to play, the enemy got an early advantage and that was it. Since no real strategy is involved it was just a guaranteed slow loss. Second time I got an early advantage and it was just a guaranteed slow win.
It's not clear to me that very unit has a use. So.. a lot of changes needed for the hard launch I think. Cheers though, and good luck.
Looks like it would be a good game if you made it properly. My problem, aside from the graphics was that Roster took a long time to open during the tutorial, so I clicked again and interrupted the tutorial. Upon reloading, I see you don't get a second chance at that tutorial.
That's odd, the only thing I can suggest is if you are using the same computer and browser as the saves are done locally not via a cloud system or something
Hi. The Dash appears only to help you realize that you can Dash to kill the enemy plants. However, there's a longer, faster Superdash that you can activate using space once you gather enough Candies!
I equiped a helpmet and my character isn't wearing it on screen.
Browser games don't have to be this basic. A lot of devs are making the effort and getting a far lower rating than this.
edit: So for now I added autoclick for resources, at least. "Thanks, that's really interesting idea, will definitely look at it."