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The Programmer RPG

Play The Programmer RPG

Oct. 23, 2013

Rating: 0

myNumber += 100; for Part 9/11 basic variables fails. I am disappointed.

10SecTD

Play 10SecTD

Aug. 27, 2013

Rating: 1

Lasers have proper accuracy now - I wanted to say "the game is too easy now!" But then wave 29 swamped me.

Developer response from Kinglake

Yeah i seemed to have overlooked a few numbers in the first build. Thanks for replaying, i hope you enjoyed it!

10 013 milliseconds

Play 10 013 milliseconds

Aug. 25, 2013

Rating: 0

This is fun. Consider making larger version.

10SecTD

Play 10SecTD

Aug. 25, 2013

Rating: 2

Retarded AI. Slow bullets + retarded AI don't give me a sense of tactical planning - they give me a sense of having to work with inadequate tools - something that I have enough of in my daily life. 2/5.

Developer response from Kinglake

Hah! Thanks for the feedback, now that the games jam is finished i'll be working on making the game more playable and interesting. The turret aiming issues are something i'll be fixing asap but didn't have time to work on over the games jam this was created for. Thanks for the feedback. How would you like the AI to behave? Thanks again, you're feedback is so very much appreciated and i will rectify the issues asap!

Unholy Flesh

Play Unholy Flesh

May. 04, 2013

Rating: 1

Broke the tutorial by picking up the page before reading it.

Dig 'n' Drop Alpha

Play Dig 'n' Drop Alpha

Feb. 10, 2013

Rating: 1

Level 13, $7700 in cash lying about and all the upgrades... bring on version 11, I guess.

Dig 'n' Drop Alpha

Play Dig 'n' Drop Alpha

Feb. 10, 2013

Rating: 1

Noooo I died with 51500 pts

Dig 'n' Drop Alpha

Play Dig 'n' Drop Alpha

Feb. 10, 2013

Rating: -1

What does level do? I'm level 11 now...

Developer response from thecoolracer

If you want like LVL 7 upgrade with LVL 4 it won't let you, also probably a good start for a skill system.

Dig 'n' Drop Alpha

Play Dig 'n' Drop Alpha

Feb. 10, 2013

Rating: 0

Bug 1: The notification for cargo full seems to appear at 87% cargo hold fillage instead of 100% or so. Bug 2: The game does not recognize I'm already at full "drill" (Hull strength) and still asks me whether I want to repair it for $1. Bug 3: I can keep moving if I am flying and open up a shop. Bug 4: Left wall seems to be not there...

Developer response from thecoolracer

Bug 2 is not a bug, it is intentional so even the smallest damage point costs something but I will try balancing that. Bug 3 is something new.... Bug 4 is something new too. Edit: I can't replicate the 3rd bug. Edit: I will try to look into bug 1, probably some math operation I forgot to change, because the HUD bar works fine. Edit: Left wall seems to be there for me.

Dig 'n' Drop Alpha

Play Dig 'n' Drop Alpha

Feb. 10, 2013

Rating: 0

Very cool game already... Still playing. I see "Upgrades system made in 1 day" and only 4 types of ores... Please keep working on this as I love this type of game! If you need help with art (2D) or coding then ask me for help cause I really love games like this.

Developer response from thecoolracer

More ores are coming soon! As well as a save/load system.

Demons vs Fairyland

Play Demons vs Fairyland

Feb. 02, 2013

Rating: 3

Tower AI is not adjustable. That hurts real bad when all it takes is 1 arrow to kill one last unit...

XP Arena Arcade

Play XP Arena Arcade

Jan. 29, 2013

Rating: 0

Vyllan - what browser and unity version are you using?

XP Arena Arcade

Play XP Arena Arcade

Jan. 28, 2013

Rating: 0

Hawksawz - "Wow, money hungry much?" You can get diamonds whilst playing. For 49 kreds you can unlock all chars if you get the other 200 diamonds by playing. Seeing how you get diamonds for every map you complete... You can unlock all chars with 49 kreds and you can free yourself from any limitations what so ever for 99 kreds. Most other games start at $5 (50 kreds) for 50-100 of their "diamonds", of which you have to spend 6 or so for every hour you'd like to speed your buildings up (or worse).

Dolumar

Play Dolumar

Jan. 11, 2013

Rating: 1

Typo's in the first few screens when you rely on text so much. There are plenty build games out there, so why be sloppy like this?

Man in Gap

Play Man in Gap

Oct. 08, 2012

Rating: -12

Luck based, and therefore not really my taste. I can recognize the spots quickly enough, but find that the gate closes before I get there.

Spartans vs Goblins

Play Spartans vs Goblins

Oct. 04, 2012

Rating: 0

TO WIN: You 4-6-6, (4-4-6, lock4-4)(4-5-6, pin4-5) 4-3-6, 2-4-6, (2-4-5, pin4-5)(2-4-3, pin2-3) 2-4-1, 2-3-1 you win.

Spartans vs Goblins

Play Spartans vs Goblins

Oct. 04, 2012

Rating: 1

Lock = distance 0 Sync = 2 lanes same distance Pin = distance 1 Lock 1 lane whilst 2 lanes are synced to win. Force your opponent to sync or lock an unsynced 2 lane to win. Retreating is not a move (your enemy will simply move with you). The following combinations lose with a pin (if it's your move): 1-x, any syncs, 2-3, 4-5. 2-3 (2-2 or 2-1 and enemy locks a synced 1 or 2) 4-5 (3-4, 2-3)

Magic Miner Super Edition

Play Magic Miner Super Edition

Aug. 28, 2012

Rating: 0

http://www.kongregate.com/games/elmortem/magic-miner

Geometry

Play Geometry

Aug. 27, 2012

Rating: 2

At the end, when you get all the upgrades, the game all of a sudden shifts from decently hard to so easy that it's ridiculous. 2/5 for being actually playable, but that's all you get.

Absorption

Play Absorption

Aug. 27, 2012

Rating: 8

Scrollbars ruin the game. Sad. 1/5

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