Managed to get all 7 endings (unless there are more?).
I got them in the following order: 5, 7, 4, 6, 3, 1 and 2.
I did not manage to beat the computer at Baller, though... that could have been an 8th ending, if there was one.
Saving and loading was a problem for me at first, until I got my toolset out - the Logitech G11 Keyboard can map macro's. So I just made a macro that enters a keycombination - specifically, the 52 character save.
You should allow the repairing of only 1 item instead of all the items. My Sword falls apart every time, and I spend gold to repair it. ... However, I also spend gold on my armor which is at only 60% durability. I don't want to repair my armor when I don't need to.
Having completed the game so far, I have to say that I really liked it. It says they will be adding more maps soon, so I'll be waiting patiently. The story is a bit lacking - whilst the opener is good, it's not really continued in any kind of way. In contrast, the gameplay is deep and a lot of fun, and in the end, that's what matters for me. 5/5, and favorited.
The game is working fine for me. I have Silverlight 5 (5.1.10411.0). If the game doesn't work, check your Silverlight version here. http://www.microsoft.com/getsilverlight/Get-Started/Install/Default.aspx
"1 credit per 3 hours, what greedy developers are these kind of people?!" Rest assured. You can buy credits in game for 300 gold a piece! So just find a level that gives stuff worth more than 300 gold, and you can keep playing!
Hi Developer - please allow us to skip cutscenes (like door opening) when you are under attack because I opened a door and a heavy soldier almost killed me!
There is another chicken in the level "The river Delta" (said chicken has been aptly named "Chicken_2") - to kill this one, stand on the top-eastern side of the first bridge. The chicken crosses this bridge twice - you need to block it's passage when it comes from the top right corner of your screen.
To qsawde (how do you kill the chicken): In this level, there is a bridge in the southern section of the level. The chicken will cross this bridge. If you stand on the western side of the bridge, so that the chicken runs past you in striking range (wait 40 sec for it to come running by), you should be able to hit it.
I chop someone's arm off. I then aim for his other arm... but alas, he blocks a million times with his missing arm. The ability for blocking only disappears on a turn which is not good as it allows someone to block an attack when he has missing arms.
A battle buck building should be expensive to balance things, but 100K coins is something I would be willing to pay for a building that generates 1 BB every 23 hours.
1/5 due to sheer difficulty. I died 5 times in the first 2 minutes. And the part where you can't go through the sides of blocks is just lame - you can go through the bottom, why not the sides?
My earlier message: " I ran a leak detector over it and any regular, long time plays will cause flash to crash due to a lack of memory."
I've pinpointed these leaks to the party menu - repeated opening and closing of the party menu will cause memory leaks and eventually a crash. I've notified the developers of this.
Bit too easy. I just hit level 6 and am at 108K... still no real sign of "in danger". The time you have when the stack reaches the top allows you to clear half the playing field - then you switch out the top pearl, it slides up and you get another 5-7 secs to clear the field. The goal becomes not to keep an even level, but to keep it as unbalanced as possible: you want 1 stack that reaches all the way to the top in the middle, and some debris on the side. That's my strategy.
... Why do the prices of the upgrades suddenly shift a tier after a field was cleared?
I wanted to research something, but all of a sudden it cost 2x as much AND other resources.
Actually, to equip items, I had arrange items first.
... I also spent 15 minutes setting up a build for my characters, only to be greeted with "this is the end".
Good job! There are eight total endings. I will fix saving/loading hopefully soon.