Dat is gewoon... triest. Probeer maar opnieuw... want wat je nu zegt vertaalt zich naar "I can a bit of Dutch speak, you see. Give me now your housework. Make me more Text RPG." En dat is gewoon... slecht. ^_^ Babelfish faalt.
Oh, I don`t mind. Atleast I have something - gah, stuck in the descriptive writing. - someONE, to talk to.. although it would be a lot-other-people friendly if this happened through MSN ^_^
The way the stats are aligned aren't nice, but I`m not changing that, because I tried that earlier... it just confused me. The sequel will be 800x600 instead of 550x400, so hopefully I'll have some decent room then.
Got the base ideas down for the second sidequest with Knave the Knive-Thrower. ^_^ With a bit of luck, it will be today, and with a giant load of doom, it will be never.
Yeah... I thought about that too, because it would earn insta-feedback, but it might attract less users (oh, another unfinished game, gah, 1/5 and let's play something else...)
It probably won't happen till summer, and even in summer I'm worried I won't get it done. It all depends. If my exams go like a breeze, then it probably will be there...
It also depends how I am going to make the game.
TextRPG: TRoD was done by making the game, then adding the quests as nearly weekly updates. I'm not sure whether I want to make TextRPG: .... like that as well (Haven't totally agreed on a name yet)
The problem with me and homework and a sequel is not that my homework is actually so big that I don't get enough time, it's just that I know that if I start work, I won't do something else until it is finished, effectively killing my grades. And with my waaaaay-to-ambitious ideas for #2...
Here, a list of things I would like to have in #2, not sure if they are getting in.
- Skills
- Housing
- Bigger game screen
- Ability trees
- Class specific quests
- Crafting
- Repeatable quests
- an Actual inventory instead of a stockpile counter
- ... uh... More epic battles
- Multiple enemy's and friends in 1 battle
I made this list in like, 1 minute.
How could I hire a "Collage Girl"? First of all, I'm not really into spending money, second, it's learning homework and book reports (which are half-opinion based) and third.. uh... oh yeah, we don't really have much girls on the school I'm at. (I believe 1 girl to 10 boys or something)
Oh well. How about I`ll try making something this week, the 2nd sidequest? ^_^
Lets see... Avoid getting hit, ignore the pain and return the favor.. *scribbles*
If you look a couple pages back in the comments, you'll see that I have indeed some more ideas for achievements, but the only reason I'm not adding them yet is because of balancing issues (I need to find a new one in place of "One-Hit-Point-Wonder: Level up with only 1 Hit point left") New ideas are always welcome, and new players even more, so tell your friends!