This one needs a lot of work. Why can the hero walk completely off the screen? The zombie graphics are pretty nice, but ultimately there's nothing here to make it stand out among all the other Crimsonland clones.
Right on. I'm tired of people complaining about games being too challenging. Apparently they want all their rewards handed to them on a silver platter.
Pixeljam, thanks for making people WORK for their badge.
All right, I've played it long enough to get the card, and I'm going to keep playing it. I like the tag-team action between the brothers, and the battle against the three enemy ships was great fun. Let's see some more games like this on Kongregate.
A bit on the easy side, but lots of fun. Also, one of the few defense games which I can leave to itself for about ten minutes while I get a snack and it's still running when I come back.
It's got potential, but it needs more graphics work, and better instructions. The asteroids look bad, and it's hard to tell when they're completely destroyed. Get rid of the fading, and add an animation of a rock breaking up. Also, the ship and the exhaust trail need a redesign. And are the red things extra fuel? I don't know, because the game never told me.