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PJ6211's Comments

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Galaxy Siege

Play Galaxy Siege

Apr. 13, 2013

Rating: 3

expansion module descriptions are switched

Cloud Wars - Sunny Day

Play Cloud Wars - Sunny Day

Apr. 09, 2013

Rating: 4

I'd like to be able to cancel pending transfers with the escape key.

Super Duck Punch!

Play Super Duck Punch!

Mar. 23, 2013

Rating: 1

There's a bug with revive. It said fail when the slider was right over the center of the red area.

Earn to Die 2012

Play Earn to Die 2012

Mar. 19, 2013

Rating: -5

The bus has greater range than the SUV has greater range than the car. Sure, sounds legit.

Cyclomaniacs Epic

Play Cyclomaniacs Epic

Mar. 13, 2013

Rating: 2

Showing my age here... but anyone else think the menu/title music is a bastard child of the glass note section of "Who's Gonna Drive You Home Tonight" and one of the desert themes from Diablo II?

Where Am I?

Play Where Am I?

Mar. 10, 2013

Rating: -5

There should be a harder mode where you have to start over from the beginning if you bump into anything.

Fear Less!

Play Fear Less!

Mar. 10, 2013

Rating: 3

It was not obvious that to win you had to collect all the medals. That is very non-standard and non-obvious - I would have just quit after I got tired of running, wondering where the ending was, if I hadn't looked at the comments. If it's too much to ask to have this goal stated plainly, at least put the medals on the wall in her room, with empty places for the missing ones - that will signal to the player that they may be important.

Battle without End

Play Battle without End

Mar. 01, 2013

Rating: -2

I think the pet 'Spirate' was supped to be 'Sprite'.

Battle without End

Play Battle without End

Feb. 28, 2013

Rating: -1

Suggestion on the UI redesign - inventory management deserves a whole screen (via a higher-level tab) with separate bins, especially for 'new' items that you haven't looked at yet. Maybe add a 'global' bin, too, so you can share stuff between characters, make it easier to try out different character 'builds'.

Battle without End

Play Battle without End

Feb. 28, 2013

Rating: 0

It's too easy to sell stuff you didn't want to by accident.

Battle without End

Play Battle without End

Feb. 26, 2013

Rating: 3

Figured out why scrolling inventory give me anxiety... the equip and sell buttons should not be on the same side as the scroll bar. Also the scroll bar needs to be wider.

Battle without End

Play Battle without End

Feb. 26, 2013

Rating: 3

I think the right tab should have two rows instead of scrolling. There's room.

Battle without End

Play Battle without End

Feb. 24, 2013

Rating: 0

This game reminds me of a quote from a TV show, 'The game, it practically plays itself!'. Difficulty: what was the name of the crew member?

Battle without End

Play Battle without End

Feb. 23, 2013

Rating: 1

Well there goes a character that's been running for days. You know some day maybe someone at Kong will wise up and make that not be the default game update behavior.

Battle without End

Play Battle without End

Feb. 21, 2013

Rating: 1

Either I'm missing something or this game is designed to be left running for weeks. Is that common for games with the [IDLE] tag?

FPS-MAN

Play FPS-MAN

Feb. 21, 2013

Rating: 1

Inspired.

FPS-MAN

Play FPS-MAN

Feb. 21, 2013

Rating: 0

run should be a tad faster

Battle without End

Play Battle without End

Feb. 21, 2013

Rating: 2

There is an issue with scrolling continuing after MouseUp. I think you can fix it my stopping scroll when the mouse moves out of the scroll area, or the scroll area is hidden.

Battle without End

Play Battle without End

Feb. 21, 2013

Rating: 2

I like it how it says 'you die' and it just keeps going like nothing happened. Maybe it should say 'you die a little' ;)

Battle without End

Play Battle without End

Feb. 20, 2013

Rating: 3

All these furry critters, my dog would love this place. He'd like, level up in six minutes.

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